Pwning The Faerie Queene

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Professor Jay Clayton's important presentation regarding English 115F's remediation of the Faerie Queene. Describes our class Neverwinter Nights 2 project and the processes by which we arrived at our design

Transcript of Pwning The Faerie Queene

Pwning the Faerie QueeneLiterature in the Age of Online Gaming and Social Networking

Pawning the Faerie QueeneLiterature in the Age of Online Gaming and Social Networking

Pawning the Faerie QueeneLiterature in the Age of Online Gaming and Social Networking

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Pawning the Faerie QueeneLiterature in the Age of Online Gaming and Social Networking

THESIS IThe difference between Digital Natives and the rest of us:

THESIS IThe difference between Digital Natives and the rest of us:vowels.

Pawning

To give something as collateral

To pass off by trickery

To cheapen (19th century)

Pwning o Derived from the word "own," it

implies domination of a rival.

o Used primarily in online games to taunt an opponent who has just been soundly defeated.

-Wikipedia

World of Wordcraft: Digital Narrative and Virtual Reality

Co-taught with Matt Hall, head of ITS at Vanderbilt

First Year Writing Seminar at Vanderbilt University

Class blog:worldsofwordcraft.wordpress.com

Total views: 20,010Busiest day: 2,054 (October 5, 2008)

Views today: 8Total Posts: 258

Lord of the Rings Online

Book, movie, and massively multiplayer online game (MMO)

Remediation (Jay David Bolter and

Richard Grusin, Remediation: Understanding New Media)

THESIS II

Remediation highlights formal features of narrative in unexpected ways.

Ancillary Goalso Toolkit of free,

readily available digital technologies that instructors can draw on without extensive training.

o Blog (Wordpress)o iTunes University –

podcasts of classeso YouTube – videos

related to the classo Windows Live –

posting supplementary materials

o Google Documents or Microsoft Office Live – peer reviewing

Digital classroom

o To learn more about using these free programs, view our pod cast on YouTube.

o Search for: “Narrative forms in the Digital Classroom”

o http://www.youtube.com/watch?v=i71sTxCl4CY

THESIS III

Off the shelf programs are the salvation of Digital Immigrants

THESIS IV

Digital Natives know next to nothing about the media they use.

Faerie Queene Online

Designed and built in the final three weeks of the semester

Never Winter Nights 2 Goal: students

making a game from Spenser not producing a game

for others to play.

Design Notes

Entrance to Faerie Queene Online (FQO)Players enter FQO through an early modern replica of our First Year Writing Seminar classroom. Two doors lead off – one into Spenser’s Study, the other into the game.

Spenser’s StudyOn the desk is a copy of “The Mutability Cantos.”

Spenser’s Study is the respawn area.If defeated, a player is resurrected in Spenser’s Study, where he or she discovers two stanzas about the mutability of all mortal life before re-entering the game.

Entering Faerie LandEmerging from a forest, one encounters Britomart.

Castle Joyeous PlainBefore the doors of Castle Joyeous, one must defeat several knights who challenge you to swear allegiance to their lady, Malecasta.

Castle Joyeous dining hall

Merlin’s CaveEmerging from Castle Joyeous, you are transported, as in Britomart’s flashback in Canto 2, to Merlin’s Cave.

Castle Busirane ForestNPC tells you to follow the winding river through the forest but to watch out for wolves.

Sir ScudamourA dialogue tells the player about Sir Scudamour’s beloved Amoret, imprisoned in Castle Busirane.

Castle BusiraneThe castle is defended by a wall of fire.

OllyphantBefore one can enter Castle Busirane, one must first defeat the giant Ollyphant.

The Cupid TapestryClick on the wall hanging and you enter the stories depicted in the tapestry (Book III, Canto 11). Ekphrasis as virtual reality.