Prototype1

Post on 01-Jul-2015

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Transcript of Prototype1

“Bait”A two player co-op game

NM4209 Advanced Game Design

Michael Chen, Chua Fu Kuan, Lim Kiat Loong, Lim Shi Mei, Tan Siau Yong

Objective

• Flashlight is a two player game• Take turns to lure the monster• Make it safely to the exit

How to play

Deactivated Activated

Clearing the level

• Both players must move from the starting point to the end point.

• When one of the players dies (is caught by the monster), the level resets.

The flashlight can be captured. Game continues.

Additional points

The bait can be thrown over walls

The monster can capture the bait

Team-mate Challenge

• Difficult decision/trade-off– Choosing when to throw the bait– Choosing when to activate bait

• Where the right decision helps the team make progress – and the wrong decision hurts the team– Wrong timing will get teammate killed

Team-mate PatternName: Player only lures enemy away when teammate is in danger

Force 1: If the player lures the enemy when the it is after him, he will be killed by the enemy.

but

Force 2: If the player lures the enemy when none of the players in the team are in danger, the team loses the opportunity to advance towards the objective.

therefore

Feature: Players lure the enemy when they are safe and their teammate is in danger.