Presentasi Seminar Unity (AMIKOM Game Dev)

Post on 27-Nov-2014

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Presentasi Seminar Unity yang diselenggarakan oleh Amikom Game Developer (AGD) ada tanggal 14 Mei 2014

Transcript of Presentasi Seminar Unity (AMIKOM Game Dev)

UNITY How to make 2D game using unity

My Name

Bram Pratowo

ContactEmail : bram@wistudioteam.comTwitter : @brampratowofacebook.com/wistudioyk

www.wistudioteam.com

GAMES

TOOLS

CONSIDERATION

Familiar Programming Language

Features and Plugins

Pricing

Game Platform

Documentation

Community Support

2D GAME

Sprite Animation

2D Model

LOGIC

Loopingwhile…

do… while…

for…

Selectionif… else…

switch… case…

Arithmetic+, -, *, /, %

OTHER

Sound Composer- Background Music (BGM)- Sound Effect (SFX)

QA & Testing- Performance- Find Bug- Enjoy?

UNITY

PREPARATION

2D Image (background, button)

Sound (*.wav, *.mp3, *.ogg)

Model (main character, enemy, weapon, sprite)

Script

FLOW STEPCreate Project

Import Asset

Create Game Object

Create/Add Component

ScriptingTestingChoose PlatformDeploy

EDITOR

SCENE Scene = “Level”

Contains of all objects

Placing your object everywhere you want

Main menu, levels, maps, etc.

ASSET Drag and drop your asset (image, button, bgm, sfx, script)

GAME OBJECT Every object in your game is “Game Object”

Placing your game object just drag and drop

Manage your game object in “inspector”

COMPONENT Component is also game object

Animation, script, audio, particle, physic, text, etc

Component works only in game object

Game object works with component

GAME OBJECT

Animation

Physic

Audio

Particle

Script

SCRIPTING Language Programming:-C#-Javascript-Boo

TESTING Through in Unity

Unity Remote (Android)

Unity PlayerUnity Remote

(Android)

Play on android device without

install the game

UNITY 2D TECHNOLOGY

Why choose Unity as game engine? - UDK or Cryengine?

- Construct or Game Maker ?

Choosing Unity: - License

- Budget

- “Cloning”

- Market

- Team

CAMERA

ANIMATION

Sprite Sheet Animation

Game Object Animation

PHYSICS AND RIGIDBODY

Rigidbody

The main component that allows an object to get the physical behavior

Gravity Mass

Friction Bounce

MATERIALS

Friction

Bounce

COLLIDER

Box Collider

Circle Collider

Polygon Collider

PUZZLE GAME

Let's make games like “Amazing Alex"

GRAVITY

MASS

DEMO

DEPLOYMENT

DESKTOP APPS (MAC, LINUX, WINDOWS)WEB APPS Requirement:

NONE

ANDROID APPS

Requirement:

SDK ANDROID

WINDOWS 8 APPS

Requirements:

WINDOWS 8 or 8.1 SDK

Microsoft Visual Studio 2012 (Windows 8) or 2013 (Windows 8.1)

WINDOWS PHONE APPS

Requirements:

Windows Phone 8 SDK

Microsoft Visual Studio 2012

QUESTION??