Post digital transformation through play

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Transcript of Post digital transformation through play

Post-Digital transformationThrough playful and gameful approaches

Dr. Sylvester ArnabReader in Game Science

Disruptive Media Learning LabCoventry University, UK

Changing mindsets to influence practicesAn exploratory and evolving process, where participants are

encouraged to discover new ways of contextualising problem solving, digital engagement, etc.

A holistic participatory approach for discovering solutions that are not technology driven

Transformation through play requires a stepping up process Step 1: Onboarding and Discovery Step 2: Enthuse and Habit-Building Step 3: Mastery and Sustaining

Step1: Discovering and OnboardingTo expose participants to new ways of thinking

by taking them back to their childhoodExample workshops:

Introduction to Remixing play for changing mindsets and practices

Remixing Play into a GamePlan Thinking with your hands using Lego Understanding collective intelligence through Expe

rience Design cards

Step 2: Enthuse and Habit Building This is an iterative process for participants to focus on

designing experiences when creating solution associated to real problems

Methodology: Design Thinking Sprint – design thinking methodology for

creating solutions in a holistic way Empathize Define Ideate Prototype Test

Using play and games as key Inspirations Participants will produce playful and gameful solutions at the end

Step 3: Mastery and Sustaining Step 2 is iterative and will achieve different

masteries through practice of the design thinking approach

It is key for such change of mindsets and practices to be sustained

Possibly link to micro-projects, crowd funding, investments of solutions produced

Training the trainer approach – for participants to be super users training others on the approach

Methodology to be adopted and/or adapted for existing practice

Dr. Sylvester Arnab

s.arnab@coventry.ac.ukTwitter: @sarnab75