Modeling and animation - Chalmers · 2011. 8. 30. · MODELING AND ANIMATION Ahmed Chaban Christian...

Post on 11-Oct-2020

12 views 0 download

Transcript of Modeling and animation - Chalmers · 2011. 8. 30. · MODELING AND ANIMATION Ahmed Chaban Christian...

MODELING AND ANIMATION

Ahmed Chaban

Christian Klinton

WORKFLOW

Many ways

Modeling

UVW mapping

Details (Sculptinging, painting)

Adapting

Animations

MODELING TOOLS

POLYGONS

Low- and High-polygon modeling

Depends on usage of the model

3.000-15.000 for newer Game Engines

FIRST STEP

Create a low-polygon model

Usually use a reference image

LOW POLY MODEL

UVW-MAPPING

Describes how a

2d texture

should apply on

a 3d model

TEXTURING AND DETAIL ADDING

With Photoshop and then done

More advanced detail may require sculpting

tools

WHAT YOU GET(NORMAL MAP)

BUMP MAP

DIFFUSE

WRAPPING IT UP

Make low polygon model

Create UVW

Add details with sculpting + paint

Retrieve maps and re-insert into

low(medium)-poly

Animations(Using CAT in 3ds max)

TRY IT YOURSELF

Free sculpting application, Sculptris

http://www.sculptris.com/download.html

OpenUV for some UVW mapping

Blender(3d modeling application)

http://www.blender.org/