Mobile UX - GOTO Conferencegotocon.com/dl/goto-chicago-2013/slides/Ray... · Prototyping for a...

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Prototyping for a mobile experience

Mobile UX

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Mobile Prototypes

WireframesTouchable

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Starts with an IDEA?

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User StoriesAgile Process

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DistributionTestflight

Ad Hoc

Business Store

iOS Developer Enterprise Program

Public App Store

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Axure RP

Justinmind

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Prototype Distribution

Quick Turn AroundUnlimited Devices

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Why PrototypeTesting of the UX/UI

Navigation and overall content structure.

To test the user interface (UI) and content and context.

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Why PrototypePerform user trials which will improve usability and user experienceDiscover possible pitfalls before design or coding beginsGet stakeholder buy in or to show concepts for $$$$$$$

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Target Audience

Stakeholders

Developers

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Mobile UX BasicsResearch Other Apps

Know The Users

Understand Mobile Guidelines

Failure Is An Option

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UX Begins

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Axure RP ProWednesday, April 24, 13

Thank you

Linked In - Ray Mayfield

Email - ray.mayfield@lextech.com

Twitter - @raymayfield

Web - www.butterui.com/gotocon

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