Post on 09-May-2015
description
Learning
Nick FloroTwitter.com/NickFloro
The Future of
We create as much information in 2 days now as we did from the dawn of man up to 2003.
Eric Schmidt, GoogleAugust 2010
On average, each of us creating 225mb every day.
1.6 billion Internet users
1.5 billion TV’s
There are currently over 5 billion cellphone subscriptions.
There are only 2.5 billion toothbrushes.
a quick look back
1941 Classroom
1941 Classroom
1941 Classroom
1941 Classroom
How do we learn today?
Formal Learning
Next
Clickety-Click
@cammybeanCopyright 2010
Something missing?
Other people
Flash Chat
BlendedLearning
InformalLearning
We learn everywhere.
NickFloro.com
NickFloro.com
NickFloro.com
NickFloro.com
TED : Sir Ken Robinson
Collaborate
NickFloro.com
Blog Micro-blogging Communities Media
Getting Started
Backchannel
Backchannelbackchannel.devlearn11.com/
hashcaster.com
PersonalLearning
Google Wave | Open Source
Google +
www.twitter.com
Connections
Everyone Creates and Publishes Content
Tools we are using in the Web 2.0 wave
Pictures
Video Blog
Audio
3D Models
ePortfolios
Content Management Systems
Micro-blogging
Communities
Documents
Multiplayer Environment
Over 3 billion videos are viewed a day
Facts are free.
We no longer need to memorize.
Teach how to solve.
Teach how to be creative.
Empower
Engagement
The old way is not working.
We need to change...
The Future
1. Gestures + Move
Project Natal : Kinect
Avatar Kinect for Xbox 360
Avatar
Poetry Magnets
2. Mobile
3. Social Integration
4. Augmented Reality
Google Goggles
Google Goggles
5. Personal Learning Plans
6. Gamification
Goal-oriented
storytelling
storytelling
Challenging
Contextual
interactive
7. HTML5
WebApps
HTML Javascript CSS API’s
html5rocks.com
Apple iBook
HTML 5 OptionsVideo Compression
FlashH264Adobe
H264 | MPEG 4Apple | Microsoft
WebMOgg Theora
Tips & Hints
•Video – Frame Rate: 15 fps– Data Rate Target 800-1200 kbs
•Audio– 16bit / 22khz / Mono / 64 kbs
•Delivery– Flash: H264 – HTML5: H264
Guidelines for Compression
THINK
Formal + Social+ Informal Learning
How should we
Design?
Focus on the
Audience1
is the keyContent
2
Transparent
Interface3
Technology is a tool.
Me Growing up about 100 pictures
Today 5yo - 19,000 photos and 120gb of data
Resources
www.gamesalad.com
Search Flickr.com for iPad UI
www.twitter.com
Resources • Designing for the social web
•Joshua Porter
www.skitch.com
Screencasts 101 Mini-Session
www.jingproject.com
www.screenr.com
telestream.net/screen-flow
adobe.com/products/captivate/
Everyone Creates/Publishes Content
Pictures
Video Blog
Audio
3D Models
Multiplayer Environment
ePortfolios
Course Management System
Micro-blogging
tumultco.com
www.presentationzen.com
Nancy Durate Garr Reynolds
Sketch
Capture & Analyze
Using CoverFlow view and Preview of Graphics
Design Scrapbook: iPhoto | LittleSnapper
evernote.com
ideapaint.com
Don’t Settle, always push for better.
Thank YouNick Florosealworks interactive studios
nick@sealworks.comwww.sealworks.com
twitter.com/NickFloro
Download the Presentation at:http://www.slideshare.net/nickfloro