Post on 31-Jul-2015
LEARNING ENVIRONMENT
Learning environment
Is a learning environment where learning takes place. In the e-learning is
used to refer to a particular software system using the institutions to
create a shared virtual space for learning.
Software systems that support teaching and learning
Virtual Learning Environments (VLE)
Content Management Systems for Learning
Learning Management Systems (LMS)
(LCMS)
Virtual Learning Environment
A virtual learning environment (VLE), or learning platform, is an e-
learning education system based on the web that models
conventional in-person education by providingequivalent virtual access to classes, class content, tests, homework,
grades, assessments, and other external resources such as
academic or museum website links. It is also a social space where
students and teacher can interact through threaded discussions or
chat. It typically uses Web 2.0 tools for 2-way interaction, and
includes a content management system.
Virtual learning environment
Virtual learning environments are the basic components ofcontemporary distance learning, but can also be integrated with aphysical learning environment[1] which may be referred toas blended learning.
Virtual learning can take place synchronously or asynchronously. Insynchronous systems, participants meet in “real time”, and teachersconduct live classes in virtual classrooms. Students cancommunicate through a microphone, chat rights, or by writing onthe board.
In asynchronous learning, which is sometimes called “self-paced”learning, students are expected to complete lessons andassignments independently through the system. Asynchronouscourses have deadlines just as synchronous courses do, but eachstudent is learning at his own pace.
Virtual learning environment
A virtual learning environment can also include students and teachers
“meeting” online through a synchronous web-based application.
The teacher is able to present lessons through video, PowerPoint, or
chatting. The students are able to talk with other students and the
teacher, as well as collaborate with each other, answer questions, or
pose questions. They can use the tools available through the
application to virtually raise their hand, send messages, or answer
questions on the screen given by the teacher or student presenter.
In other words or in short we can say that a virtual learning environment
or VLE is a set or medium of learning and teaching tools that can help
students get to gain knowledge through a computer or the internet.
Content management system
A content management system (CMS)[1][2][3] is a computer
application that allows publishing, editing and modifying content,
organizing, deleting as well as maintenance from a centralinterface.[4] Such systems of content management provide
procedures to manage workflow in a collaborative
environment.[5] These procedures can be manual steps or an
automated cascade. CMSs have been available since the late
1990s.
CMSs are often used to run websites containing blogs, news,
and shopping. Many corporate and marketing websites use CMSs.
CMSs typically aim to avoid the need for hand coding, but maysupport it for specific elements or entire pages.
Content management system
The function and use of content management systems is to storeand organize files, and provide version-controlled access to theirdata. CMS features vary widely. Simple systems showcase a handfulof features, while other releases, notably enterprise systems, offermore complex and powerful functions. Most CMSs include Web-based publishing, format management, revision control (versioncontrol), indexing, search, and retrieval. The CMS increments theversion number when new updates are added to an already-existing file. Some content management systems also supportthe separation of content and presentation.
A CMS may serve as a central repository containing documents,movies, pictures, phone numbers, scientific data. CMSs can be usedfor storing, controlling, revising, semantically enriching andpublishing documentation.
Learning management system
A learning management system (LMS) is a software application for
the administration, documentation, tracking, reporting and delivery
of e-learning education courses or training programs.[1]
LMSs range from systems for managing training and educational
records to software for distributing online or blended/hybrid college
courses over the Internet with features for online collaboration.
Colleges and universities use LMSs to deliver online courses and
augment on-campus courses. Corporate training departments use
LMSs to deliver online training, as well as to automate record-
keeping and employee registration
Learning management system
The key to understanding the difference between LMS and other
computer education terms is to understand the systemic nature of
LMS. LMS is the framework that handles all aspects of the learningprocess. An LMS is the infrastructure that delivers and manages
instructional content, identifies and assesses individual and
organizational learning or training goals, tracks the progress towards
meeting those goals, and collects and presents data for supervising
the learning process of organization as a whole.[4] A Learning
Management System delivers content but also handles registering
for courses, course administration, skills gap analysis, tracking, and
reporting
Learning management system
A robust LMS should be able to do the following:[1]
centralize and automate administration
use self-service and self-guided services
assemble and deliver learning content rapidly
consolidate training initiatives on a scalable web-based platform
support portability and standards
personalize content and enable knowledge reuse
learning content management
system (LCMS)
learning content management system (LCMS) is a related software
technology that provides a multi-user environment where
developers, authors, instructional designers, and subject matterexperts may create, store, reuse, manage, and deliver digital e-
learning content from a central object repository. LCMS focuses on
the development, management and publishing of the content that
will typically be delivered via an LMS. Users can both create and re-
use e-learning content and reduce duplicated development efforts.
LCMS provides
A 'repository' centralized
• The ability to import external e-learning materials
• One way to access the material
• Tools for creating content (authoring) and amendments thereto
• Tools for developing evaluation materials (student)
• Tools for version management (change control) and to display the history of changes and when used
• Support for publishing and modifying Web content
• Tools to manage the process of developing materials for e-learning
• A dynamic user interface
• A support system metadata / taxonomies.