ITP / SED Day 2

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The second day of lectures from Aalto University School of Economics’ ITP summer programme’s Strategy and Experience. https://itp.hse.fi/ Contents: Empathic design, personas, design research and methods.

Transcript of ITP / SED Day 2

Strategy & Experience Design

ITP 2011Aalto University School of Economics 02Sami NiemeläCreative Director, Nordkapp

sami.niemela@gmail.com@samin

Tuesday, June 7, 2011

Tuesday, June 7, 2011

TheLargerContext(s)

graph Ville Tikka / wevolve.us

Tuesday, June 7, 2011

The Challenge: Peoples' behavior and their values changes slower than technology

Tuesday, June 7, 2011

BeingHumanCentric?

Tuesday, June 7, 2011

Empathy

http://www.openideo.com/open/maternal-health/inspiration/empathy-belly-/

Tuesday, June 7, 2011

“What it’s like?”

Tuesday, June 7, 2011

HCD: GOALS

1 — Understanding of people’s needs2— Empathy towards people’s daily lives3— Integrate the insights to design work.

Tuesday, June 7, 2011

Qualitative Research

HCD: METHODOLOGIES

Tuesday, June 7, 2011

analysis & insight

qualitative interviews

Group 1 Group 2

Group 3 Group 1Group 3

Group 2

Group 2 Group 1 Group 3

Tuesday, June 7, 2011

c) Creative Commons:http://www flickr.com/photos/freakapotimus/517212429/

analysis & insight

observation

Tuesday, June 7, 2011

Design Synthesis

HCD: METHODOLOGIES

Tuesday, June 7, 2011

analysis & insight

workshopping

Tuesday, June 7, 2011

analysis & insight

service opportunities

potential!

potential!

Tuesday, June 7, 2011

Service A 1.0Integrated with Loose integration with components of BMobile web

Service B 1.0Current version

Service 2.0- fully integrated service- platform wide functions- dedicated clients

Service B 1.5Integrated with components of ASimple channelsUnlimited space

analysis & insight

roadmap

Tuesday, June 7, 2011

analysis & insight

design drivers

Tuesday, June 7, 2011

Products and services that are meaningful, answer to concrete needs and discover new business potential.

HCD: RESULTS

Tuesday, June 7, 2011

Insights, ideas, innovation, validated scenarios and use cases, process visualisations, personas, principles, roadmaps…

HCD: RESULTS

Tuesday, June 7, 2011

concept design

sketching

Tuesday, June 7, 2011

(c) Creative Commons: http://www.flickr.com/photos/balladist/3020664097/

c) Creative Commons: http://www.flickr.com/photos/lululemonathletica/3483807909/

c) Creative Commons:http://www flickr.com/photos/freakapotimus/517212429/

analysis & insight

personas

Tuesday, June 7, 2011

concept design

information architecture

p

“Launchpad” (Home screen)

Loophole fromthe device throughfilters, apps & aggregations

Same for all personas, simple & effective place to collectindividual applications/modules.

All extra information uch as notifications are overlayed on top of the ui.

Amplified mapping

Device looks & overlays information on top of maps and real surroundings from camera

Timeline

Vertical & horizontal timeline for different “views”, such as time, people, communications, location....

+ People

+ Places

+ Talk

TIME ›

Tuesday, June 7, 2011

concept design

ui flows

Tuesday, June 7, 2011

concept design

frameworks

kontaktit

ystävät

maailma

MinäMinä = absoluuttinen turva. Oletus kaikelle sisällölle jollei käyttäjänimenomaan toisin määrää.

PerheSisältö jaettu rajatulle ryhmälle. Jokainen jäsen pitää hyväksyä erikseen.

YstävätIsompi ryhmä ihmisiä, voi olla esimerkiksi kontaktiryhmä “luokkakaverit”

KontaktitKaikki omat kontaktit. Kaverin kaverit mutta ei kaverin kaverin kaveri?

MaailmaKaikki muut, avoin jako.

perhe

minä

Tuesday, June 7, 2011

concept design

frameworks

Strategia

Planning

UX

Sprint Planning

Agile / DesignSuunnittelu- ja kehitysmalli

Development

SprintSprint Sprint

Workshop Workshop

Täsmälliset tarinatLyhyet tarinatKonsepti

Stories

Features

HaasteetTavoitteetMahdollisuudet

RajoitteetSuunta

Looking in / outDESIGN MODE: Synthesis

Tuesday, June 7, 2011

Asking the right questions.

Tuesday, June 7, 2011

“Instead of designing a bridge, find a way to cross a body of water”

WHO, WHAT, HOW AND WHY?

Tuesday, June 7, 2011

The world is full of good answers—it’s your job to ask the right questions.

WHO, WHAT, HOW AND WHY?

Tuesday, June 7, 2011

Users

Tuesday, June 7, 2011

1. You are not your user.

2. Users are not your clients.

USERS

Tuesday, June 7, 2011

Who the user is, depends on the context you operate in.

USERS

Tuesday, June 7, 2011

Personas

Tuesday, June 7, 2011

a persona = an archetypeof a user/client, representing a larger group.

WHAT?

Tuesday, June 7, 2011

— Gives context— Removes designing for self— Gives focus— Act as a reminder— Frees to ideate

WHY?

Tuesday, June 7, 2011

ExtendingPersonas

Tuesday, June 7, 2011

First, the Persona level:Motivations, Expectations, Perception, Abilities, Flow and Culture?

Tuesday, June 7, 2011

Aiko Ono, 40. “I love the things I find here”

Aiko is a Japanese tourist who fell in love with Finland after seeing the film Lokki five years ago. She visited Helsinki for the first time right after the film, and has been back every year ever since.

Key Moments: planning in advance online, marking spots to futher inspection, logging in w/ PIN, looking places from US, printing an RFID map.

TOURIST / VISITOR

Tuesday, June 7, 2011

UX DRIVERSSense of familiarity, same experience carrying on through di!erent screens

UI METAPHORSThe city is an adventure, show me what I could fall in love with!

MOTIVATIONSExploration, remembering, serendipity

EXPECTATIONSThings work and give me means to experience more

PERCEPTIONS“I feel almost semi-local”,

ABILITIESTech-savvy but prefers to use a paper map when on the move, familiar with travel guides, good navigation intuition.

FLOWSearch and refine,, wonder around, find things through getting lost.

CULTUREInterested and aware, open to new experiences, impatient-no time to waste!

TOURIST / VISITOR

Tuesday, June 7, 2011

Motivations;what drives her/him?

e.g. ”I just want to be fit and look good in the mirror”

Tuesday, June 7, 2011

Expectations;what’s in it for her, subconsciously, consciously and socially

e.g. “I expect things just work, I haveno time to fix broken s*it”

Tuesday, June 7, 2011

Perception;how does she perceive the situation and context

e.g. “every day is an adventure for me”

Tuesday, June 7, 2011

Abilities;what is she capable of, and what are her hopes and fears?

e.g. she learned to knit when she was 8

Tuesday, June 7, 2011

Flow;how does the moment flow to her?

e.g. careful steps vs “just doing it”

Tuesday, June 7, 2011

Culture;what is her next bigger context?

e.g. “I am doing this because I’m a perfectionist”

Tuesday, June 7, 2011

First, the Persona level:Motivations, Expectations, Perception, Abilities, Flow and Culture?

Tuesday, June 7, 2011

Rules

Tuesday, June 7, 2011

1. Defer judgment2. Encourage wild ideas3. Build on the ideas of others4. Stay focused on the topic5. One conversation at a time6. Be visual7. Go for quantity

Tuesday, June 7, 2011

Motivations, Expectations, Perception, Abilities, Flow and Culture

90MINUTES

Tuesday, June 7, 2011

Grouping: find commonalities and patterns and group them. Duplicate notes if needed.

Tuesday, June 7, 2011

Patterns are commonalities and terms that overlap

e.g. “ease of use”

Tuesday, June 7, 2011

Groups can be things like “product ideas”, “challenges” and so forth.

Tuesday, June 7, 2011

Grouping: find commonalities and patterns and group them. Duplicate notes if needed.

45MINUTES

Tuesday, June 7, 2011

Write up your extended personas into a visual form on A4 each.

THUHOMEWORK

WHERE?sami.niemela@gmail.com w/ title “GROUPNAME Persona ” print out a copy for thursday, hang it on the wall.

Tuesday, June 7, 2011

Q&A time!

Tuesday, June 7, 2011

The End.See you on Thursday!

Tuesday, June 7, 2011