Introduction to Microprocessor Systems ECE511: Microprocessor & Digital System.

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Transcript of Introduction to Microprocessor Systems ECE511: Microprocessor & Digital System.

Introduction to Microprocessor Systems

ECE511: Microprocessor & Digital System

What we are going to learn in this session: What is a microprocessor system. History of microprocessors. Components inside the microprocessor system:

Component description. Function. Arrangement.

The CPU execution cycle. What is it. How the cycle works.

Introduction

µP is a complex, powerful device: Able to process huge amounts of data. Built using transistors on silicon die. Needs external components to support operation.

Used in wide variety of applications. Take advantage of processing power.

Microcomputer system – support µP operations.

History of Computers

History of Computers

Has undergone significant improvements: 4 generations until now. Tied to development of electronics, semiconductors.

What’s next? Conventional computing:

Advancements in semiconductor technology. Smaller, faster, less power.

Unconventional computing: Quantum computer. Chemical computer. Molecular computer.

History of Computers

Vacuum Tube

Transistor IC Better IC technology

G1 G2 G3 G4

History of Computers

First Generation (1954-56): Vacuum Tubes as switches.Magnetic drums as memory.Very big, unreliable, slow.ENIAC (Electronic Numerical Integrator And Computer ),

UNIVAC (UNIVersal Automatic Computer ).

First Generation Computers

Electronic Numerical Integrator and Computer (ENIAC)

Vacuum Tubes

History of Computers

Second Generation (1956-63):After invention of transistors.Smaller, faster, cheaper.Limited to military and business use.

Second Generation Computers

Transistor circuit

Vacuum tube circuit

History of Microprocessors

Third Generation (1964-71):After invention of Integrated Circuits (IC).

Many transistors can be packed into IC.

Intel 8008, Intel 4004.Medium Scale Integration (MSI) and Large

Scale Integration (LSI).

Early Intel Microprocessors

Third Generation ComputersL

apto

pP

C

History of Computers

Fourth Generation (1971-now): Improvements in IC technology, µP design.More transistors more processing power.Very Large Scale Integration (VLSI).

Intel Montecito Itanium: 1 bln. transistors.

Reduced Instruction Set Computers (RISC).64-Bit microprocessors.

Fourth Generation Computers

Comparison

Computer Speed Memory Cost

UNIVAC (1st Gen.)

Pentium III (4th Gen.)

DEC PDP-8 (3nd Gen.)

1.3 kHz

1 MHz

500 MHz

1MB

6 kB

128 MB

$1.6 million

$20,000

$700

$47,9001.4kBIBM 1401 (2nd Gen.)

2.2 kHz

Microprocessor Systems

Microprocessor Systems

Complete system built around microprocessor. CPU. Memory. I/O: disk drives, keyboard, mouse. System Bus. Supporting circuitry.

CPU as the “brain” – controls actions of all components.

Microprocessor System - PC

ROM

Keyboard Mouse HDD

Floppy RAM

CD-ROMSupporting

CircuitryCPU

Microprocessor System - Calculator

Keypad

Memory

Power Supply LCD DisplayCPU

Computer Interface

Computer Interface

A µP-based system consists of many components: CPU. Memory. I/O: disk drives, keyboard, mouse. System Bus. Supporting circuitry.

All components communicate using System Bus.

Block Diagram

Parallel I/O Serial I/OInterrupt

Circuit

Timing CPU Memory

System Bus

The CPU

“Master” of all components. Job:

Get instructions from memory.Execute instructions.Perform calculations (Co-processor). Control bus operations.

CPU

The CPU CPU consists of:

ALU (Arithmetic/Logic Unit): Performs arithmetic/ logic computations.

CU (Control Unit): Responsible to retrieve instructions, analyze, then execute.

Registers: Fast internal storage Used to temporarily store addresses, data, processor

status.

System Bus

Communication “highway” for all components.

Contains:Data lines.Address lines.Control lines: regulate information transfer,

interrupts, error signals.

Memory

Stores instructions and data for CPU. Each memory location given unique address.

CPU refers to address to access. Types:

Read-Only Memory (ROM).Random-Access Memory (RAM).Non-Volatile Memory (NVM).

Memory

RAM, ROM and NVM

Memory NVM

RAM

ROM

Stores start-up instructions and critical system data and variables.

Stores general data and applications

ROM

Read-Only Memory: Data can be read, but cannot be written (read-only). Contents stay without power (non-volatile). Usually contains basic start-up instructions, data. Contents hard-wired during manufacturing. Newer versions can be reprogrammed:

PROM: Fuse & anti-fuse. EPROM: UV light. EEPROM: Electrical current.

ROM Examples

Quartz Window

EEPROM Programmer

EPROM

NVM

Non-Volatile Memory Contents can be read and written. Contents stay without power (non-volatile). Advantages:

Keeps memory even with no power. Data is protected against blackouts. Rewriteable.

Disadvantages: Slower than RAM.

RAM

Random Access Memory. Contents can be read and written. Loses data without electrical power (volatile). Advantages:

Programs can be loaded and reloaded. Larger capacity.

Disadvantages: Requires power, refresh cycles.

RAM vs. ROM

Computer is turned on

CPU looks for instructions from memory

RAM is still empty because the computer has just been started.

CPU loads instructions from ROM.

RAM vs. ROM

ROM only has basic functions to start the computer.

RAM loads more advanced functions, suchas the OS.

Timing Circuit Timing

Synchronizes all components in the system. All components refer to the clock timing for

operations.

Generates square waves at constant intervals. Crystal oscillator + timing circuitry. Higher clock speed allow computers to function

faster.

Crystal Oscillator

Symbol

Equivalent Circuit

Sample

Clock Signal

T T T

Clock Signal vs. Processing Speed

Instruction CLR.W D7 takes 4 cycles to complete.

time

Slow clock speed

Fast clock speed

I/O

Input/Output. Connects µP with external devices:

Add functionality to µP.

Interfaces with µP using ports. Examples:

Keyboard. Mouse. Display monitor.

How do ports connect to system bus?

Built into board

Using card slots.

Serial I/O

Sends/receives data sequentially across 2 channels. One for receive, one for transmit.

Connects using serial ports. Advantages:

Less crosstalk. Disadvantages:

Slow. Needs special circuit to convert back to parallel (UART –

Universal Asynchronous Receiver/Transmitter).

Serial I/O

Serial Port

Parallel I/O

Sends/receives data across multiple lines at one time.

Connects using parallel ports. Advantages:

Faster than serial. Simpler circuits – doesn’t need UART.

Disadvantages: Crosstalk.

Parallel I/O

Parallel Port

Parallel vs. Serial I/O

1011011010101010011010101010100011101100101

1011011010101010011010101010100011101100101

1011011010101010011010101010100011101100101

1011011010101010011010101010100011101100101

Serial Port

Parallel Port

1011011010101010011010101010100011101100101 Receive

Transmit

.

.

Receive/Transmit

Receive/Transmit

Receive/Transmit

UART

UART

1

0

0

1

1001

UART

1

0

0

1

1001

To System BusFrom Device

From System BusTo Device

Interrupt Circuit

Allows other components to “interrupt” normal CPU operation: Prioritize CPU tasks. Error detection mechanism. Accept inputs from devices – keystroke, mouse press.

Depends on task importance: Important tasks given higher interrupts. Less important tasks queued. CPU keeps track of current interrupt level.

Interrupt Circuit

How Interrupts WorkCPU Device

1. CPU is performing tasks normally.

2. Device has more important task that requiresimmediate attention.

3. Device requests interrupt fromCPU.

4. CPU saves its current task so that it can return to it when the interrupt completes.

5. CPU services the interrupt.

6. CPU reloads saved task, and resumes normally.

Watchdog Monitor

Watchdog monitor: Special circuit - monitors the system for errors. Informs the CPU. CPU takes appropriate actions – reset system, halt processor.

May work in two ways: Constantly monitor the system, and sends signal if error

detected. Continuously sending signal to CPU after certain interval:

If CPU receives signal, continues processing. If CPU doesn’t receive signal, something’s wrong.

How Watchdogs WorkCPU Watchdog

1. CPU is performing tasks normally.

1. Watchdog monitors bus for errors.

2. If error detected, inform CPU.3. CPU saves its current task so that it can return to it when error is resolved.

4. CPU fixes the error.

5. CPU reloads saved task, and resumes normally.

5. If error is too serious, CPU may reset/halt system.

CPU Execution Cycle

CPU Execution Cycle

CPU executes instructions in endless fetch, decode, execute cycles.

It only knows how to do three things: Fetch instructions from somewhere. Analyze instruction, get more data if necessary. Execute instruction.

Keeps track of instruction using Program Counter (PC): Tells CPU location of next instruction.

Fetch, Decode, Execute

Reset

Fetch

Decode

Execute

Fetch – Step 1

Program Counter

Instruction #1

$1001

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Instruction #1

Instruction #2

Instruction #2

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Empty

Empty

Data #1

Data #2

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Control

CPU Memory

Instruction Register

Data Registers

CPU gets instruction address from PC

Fetch – Step 2

Program Counter

Instruction #1

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Instruction #1

Instruction #2

Instruction #2

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Empty

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Data #1

Data #2

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Control

CPU Memory

Instruction Register

Data Registers

CPU outputs instruction address through Address Bus

$1000

Address Bus

Fetch – Step 3

Program Counter

Instruction #1

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Instruction #1

Instruction #2

Instruction #2

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Empty

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Data #1

Data #2

Data #3

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Control

CPU Memory

Instruction Register

Data Registers

Memory gets the instruction and sends in to CPU using Data Bus.

Instruction #1

Data Bus

Fetch – Step 4

Program Counter

Instruction #1

$1001

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Instruction #1

Instruction #2

Instruction #2

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Empty

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Data #1

Data #2

Data #3

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Control

CPU Memory

Instruction #1Instruction Register

Data Registers

CPU stores instruction in Instruction Register

Fetch – Step 5

Program Counter

Instruction #1

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Instruction #1

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Instruction #2

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Data #1

Data #2

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Control

CPU Memory

Instruction #1Instruction Register

Data Registers

After instruction has been loaded, CPU updates Program Counter.

Decode – Step 1

Program Counter

Instruction #1

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Instruction #1

Instruction #2

Instruction #2

Empty

Empty

Empty

Data #1

Data #2

Data #3

$1002

Control

CPU Memory

Instruction #1Instruction Register

Data Registers

CPU analyzes instructions before executing it.

Type of instruction.Does the instruction require any data to perform calculations?Where are the data located?

Execute – Step 1

Program Counter

Instruction #1

$1001

$1009

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Instruction #1

Instruction #2

Instruction #2

Empty

Empty

Empty

Data #1

Data #2

Data #3

$1002

Control

CPU Memory

Instruction #1Instruction Register

Data Registers

If instruction requires data from memory, data address is placed on address bus.

$1007

Address Bus

Execute – Step 2

Program Counter

Instruction #1

$1001

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$1002

$1000

Instruction #1

Instruction #2

Instruction #2

Empty

Empty

Empty

Data #1

Data #2

Data #3

$1002

Control

CPU Memory

Instruction #1Instruction Register

Data Registers

Memory gets the instruction and sends in to CPU using Data Bus.

Data #1

Data Bus

Execute – Step 3

Program Counter

Instruction #1

$1001

$1009

$1008

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$1006

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$1003

$1002

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Instruction #1

Instruction #2

Instruction #2

Empty

Empty

Empty

Data #1

Data #2

Data #3

$1002

Control

CPU Memory

Instruction #1

Data #1

Instruction Register

Data Registers

CPU puts data inside internal data registers and execute instructions.

Execute – Step 4

Program Counter

Instruction #1

$1001

$1009

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$1003

$1002

$1000

Instruction #1

Instruction #2

Instruction #2

Empty

Empty

Empty

Data #1

Data #2

Data #3

$1002

Control

CPU Memory

Instruction #1

Data #1

Result #1

Instruction Register

Data Registers

If instruction wants to write data to memory, CPU puts its data and address on the bus.

$1005

Address Bus

Result #1

Data Bus

Execute – Step 5

Program Counter

Instruction #1

$1001

$1009

$1008

$1007

$1006

$1005

$1004

$1003

$1002

$1000

Instruction #1

Instruction #2

Instruction #2

Empty

Result #1

Empty

Data #1

Data #2

Data #3

$1002

Control

CPU Memory

Instruction #1

Data #1

Result #1

Instruction Register

Data Registers

Memory receives instructions and puts data in the location.

Conclusion

Conclusion

µP is a complex, powerful device: Able to process huge amounts of data.

µP-based systems provide supporting circuitry to support µP functions.

Long history, advancements along with technology.

Executes instructions from memory in endless loop.

The End

Please read:

Antonakos, pg. 2 – 10.Gilmore, pg. 1 – 5.