Transcript of GIGse 2014, San Francisco. Current Landscape with Online Gaming Standards Every iGaming Platform...
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- GIGse 2014, San Francisco
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- Current Landscape with Online Gaming Standards Every iGaming
Platform and Remote Gaming System have their own communication APIs
Too many different Regulatory Requirements exist..: European
Commission, as part of its action plan, is looking into the
possibility and need for technical standards in online gaming;
There is no reference point in the industry that co-ordinates
globally the communication between online gaming systems Italy
France Spain Denmark New Jersey Nevada United Kingdom
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- Current Situation Operators have to develop different
procedures for different systems which essentially do the same
function. The integration process is slow and costly, affecting
time to market. Systems are becoming intrinsically slow and require
more complex enterprise messaging systems System upgrades lead to
different issues with different systems. Issues with regulators due
to misinformation or misinterpretation Non standard reporting
across jurisdictions, or data set/s
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- Benefits for Operators: Interoperability between systems of
different providers Improves overall system performance Reduces
business costs (integration, support and maintenance) Faster
time-to-market for new products Reduces business risks A single
cortication process across jurisdictions Development focused on
core products rather than interfaces More innovation in core
products
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- Benefits To regulators Helps realize policy objectives Ensures
transparency and achieves an objective regulatory policy Allows for
information sharing between jurisdictions Allows for enhanced
monitoring in same jurisdiction and across jurisdictions of:
Irregular, suspicious betting - match fixing Collusion and Cheating
Financial Fraud* Simpler integration and centralization of
monitoring functions To enhance real-time compliance monitoring
capabilities Improves the quality, accuracy and reliability of
information that is captured and processed by regulators
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- GSA Initiative In 2012 commissioned a report to find out
whether standardization was required and what sectors needed it.
Policy Based Standards Technical Based Standards In 2013 a survey
was sent to the industry and regulatory bodies to help prioritize
its deliverables. It was concluded that the best fit for GSA was to
start with a communication standard similar to the G2S/S2S suite
developed for the land based EGMs. In 2013 GSA met with key
regulators to set up a special trusted environment for regulators
to advise on the new Online Gaming Standard process is ongoing and
spread to Europe
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- GSA Initiative In 2013 GSA met with key regulators to set up a
special trusted environment for regulators to advise on the new
Online Gaming Standard process is ongoing and spread to Europe In
January 2014 the Online Gaming Committee was set up under the
chairmanship of Playtech. In February 2014 the OGC met in London
for the first time with the participation of 12 operators and
service providers from the industry. The committee has an online
platform to share the development of different aspects of the draft
standard. It meets every four months for the face-to-face meetings
In June 14 the GSA set up a European office to extend coordination
of the standard with European regulators.
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- Workgroups based on Architecture Subsystems
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- Regulatory Advisory Committee GSA needs Regulators to
participate with the industry to ensure that all the regulatory
requirements are included in the standard RAC is an independent
entity in a trusted environment that utilize GSAs resources.
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- Moving Forward (To-do list) Lift the standard from draft to an
official release Develop a testing prototype To formalize the
establishment of Regulators Advisory Committee Trusted Environment
Training Official Launch Set up the OGC Standard Workgroup after
the Launch.