Game Development Process: Hands On

Post on 22-Mar-2016

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Game Development Process: Hands On. Andrew Cote Felix Nwaobasi Richard Pavis. Background. Game dev process Casual games Lua. ImaginEngine. Who they are Their role in this process How we worked with them (who we talked to) 505. Ultimate Swimming. Individual mini-games - PowerPoint PPT Presentation

Transcript of Game Development Process: Hands On

Game Development Process:

Hands OnAndrew Cote

Felix NwaobasiRichard Pavis

ImaginEngine• Who they are• Their role in this process• How we worked with them (who we

talked to)• 505

Ultimate Swimming

• Individual mini-games

• How coding it went

• Problems/solutions

Ultimate Swimming: Mini-games

• Polo

• Dodgeball

• Swimming

• Obstacle Course

• Chicken

• Rock the Boat

Ultimate Swimming

• How coding it went

Coding Ultimate Swimming• Implemented

Game Mechanics

• State Machines

• GUI Design

• Level Design

Ultimate Swimming

• Problems/solutions

Problems and Solutions• Learning curve

• Familiarizing ourselves with Lua

• Creating the right level of difficulty

• Making the game enjoyable

Shift in Project

• Cancelation of Ultimate Swimming

• New case study: Dora Links

Dora Links

• Our task in the game

• How coding it went

• Problems/solutions

Developer Interview

• Iterative Development• Comments• Team Members• Trends• Essentials• Cancellations• Power Balance

General Observations and Afterthoughts

• The Importance of Fun• Scripting• Planning, prototyping• Choosing AI and software• Reuse, hacks, comments

• In Conclusion