Fi Tech

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Transcript of Fi Tech

GDT 5023

FUNDAMENTAL INSTRUCTIONAL TECHNOLOGYPrepared By

PUAN MARHAINI BT NIK MOHAMED

800506Lecturer

Dr. Abdul Halim bin Mohamed

Smaldino, J., Russell, Heinich & M.(2005). Instructional Technology and Media for Learning, 8th Ed. Ohio : Prentice Hall.

GDT 5023FUNDAMENTAL OF INSTRUCTIONAL TECHNOLOGY

GDT 5023FUNDAMENTAL OF INSTRUCTIONAL TECHNOLOGY

Instructional Features Supported by All Perspectives

Active Participation

Practice

Individual Differences

Feedback

Realistic Context

Social Interaction

Realistic Context

Individual Differences

Active Participation

PracticeFeedback

Social Interaction

Humanism vs. Technology

Technology

High

High

Low

Humanism

D C

A B

Basic Types of Media

Dale’s Cone of Experience

The Components and Characteristics of Most Instructional Systems

Concepts:Instruction, Simulation, Game

Instruction Simulation

Game

SGIG

ISG

IS

Remedialsquence

BranchingBranchingLinearLinear

Comparison Of linear and branching formats of programmed instruction

1

2

3

4

5

6

1

2 2a3a

3

4

5

6a

67 7a

Explain incorrect answers

Prime pathSkipsKnow material

Cognitive Affective

Motor Skill Interpersonal

The Domains of Objectives

1

2

34

Motorskil

Interpersonal

DOMAIN OF OBJECTIVE

Affective

Affective

Analyze LearnersState ObjectivesSelect Methods, Media, and MaterialsUtilize Media and Materials

Require Learner Participation

Evaluate and Revise

Types of Charts

Display PlacementUseful Rule of Thumb: Align with the average eye level of the intended viewers.

A Hypothetical Instructional Telecommunications Systems

A Typical Local Area Network (LAN) for a Computer Lab

The Internet Is a Collection of Computer Networks

Connecting to the World Wide Web

Video Recording and Display

Common Media of the 1950s

Computer-Fostered Convergence of Media in the 1980s

Text (books and handouts)

Motion Media

(Videocassette,film)

Audio

(audio cassette)

Objects (real objects, and models)

Visuals (photographs,and slides)

Digitization-Fostered Media Convergence

Digital video Interactive

Desktop Publishing

CD-RomDigital Audio

Virtual Reality