Effective collaboration for multi-disciplinary teams

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Transcript of Effective collaboration for multi-disciplinary teams

Photo  by  Mar+n  LaBar  h/ps://flic.kr/p/ovHV4t

Untangling  complexity  together  Effective  collaboration  for  multi-­disciplinary  teams

Johanna  Kollmann ~ @johannakoll UX  Riga,  26  Feb  2015

Agile  is  becoming  standard  !“57%  of    respondents  said  their  organization  has  5+  agile  teams.  This  number  has  nearly  doubled  in  the  last  two  years  (48%  in  2012,  33%  in  2011).  ” !8th  Annual  State  of  Agile  Survey,  VersionOne,  2013

Photo  by  Nigel  Howe  h/p://www.flickr.com/photos/40939157@N03/5315358341/

Sprint

Scrum

User  story

ScrumScrum

Retrospective

Stand  up

Scrum  master

Sprint  Zero

Backlog

Kanban

The  Agile  Manifesto  (2001!)  !Individuals  and  interactions  over  processes  and  tools

Working  software  over  comprehensive  documentation

Customer  collaboration  over  contract  negotiation

Responding  to  change  over  following  a  plan  

Planning  Data  gathering

Implement  high  dev  low  UI  features

Design  for  sprint  2  Gather  customer  input  for  

sprint  3

Test  sprint  1  code  Design  for  sprint  3  

Gather  input  for  sprint  4

Test  sprint  2  code  Design  for  sprint  4  

Gather  input  for  sprint  5

Implement  designs

Implement  designs

Developers Interaction  Designers

Sprint  0

Sprint  1

Sprint  2

Sprint  3

Customer  data

Customer  data

Code Design

Code Design

adapted  from  a  diagram  by  Lynn  Miller

Photo  by  Anne  Worner  h/ps://flic.kr/p/on6uCz

Challenges

While  basically  silent  about  UX  design,  Agile  thinking  offers  a  fundamental  paradigm  shift  about  how  to  interact  and  communicate  with  your  project  team  and  beyond.    !~  Anders  Ramsay  @andersramsay

UX  is  everyone’s  business  !1)  Understand  each  others  work\lows

2)  UX  techniques:  communication  tools  !3)  De\ine  goals  and  care  about  data

Photo  by  Alex  h/ps://flic.kr/p/45qaP

UX  is  everyone’s  business

1)  Understand  each  others’  workMlows

Photo  by  Mar+n  LaBar  h/ps://flic.kr/p/hZgn9Q

h/p://www.flickr.com/photos/45581782@N00/8035308650/

Rituals:  standup

Information  radiators

h/p://www.flickr.com/photos/menlopics/3928252631/

Pairing  across  disciplines

Teach  &  learn    !Be  present  at  stand-­‐ups,  demos,  retrospectives

Make  your  work  visible  !Responsibilities  over  roles  !Cross-­‐functional  pairing  !Where  can  your  skills  be  most  valuable?

Photo  by  Sean  Winters  h/ps://flic.kr/p/7bueZr

2)  UX  techniques:  communication  tools

Photo  by  Treesha  Duncan  h/ps://flic.kr/p/d2C29s

Mental  Model

System  Model

Conceptual  Model

Collaboration  problems  arise  when  teams  lack  the  tools  to  agree  meaning  and  structure.

Photo  by  Stephen  Begin  h/ps://flic.kr/p/6uFE62

Photo  by  Stephen  Begin  h/ps://flic.kr/p/6uFE62

Thinking  VS  Making?

Experience  Map  by  Chris  Risdon,  from  h/p://adap+vepath.com/ideas/the-­‐anatomy-­‐of-­‐an-­‐experience-­‐map

Use  UX  tools  to  agree  meaning  !Controlled  vocabularies,  content  guidelines

Taxonomies,  navigation  structures

Mental  model  charts,  personas  !User  journey  diagrams,  service  maps,  experience  maps  !Whatever  artefact  you  use:  share  it,  check  it

Photo  by  Sean  Winters  h/ps://flic.kr/p/7bueZr

Photo  by  Thangaraj  Kumaravel  h/ps://flic.kr/p/9skAQB

3)  DeMine  goals  and  care  about  data

Lean  Startup  is  about    learning  through    experiments  with  customers.

Build

Measure

Learn

Photo  by  Jorgen  Kesseler  h/p://www.flickr.com/photos/58544688@N03/5393485546

RESEARCH!  DATA!

Instead  of    “how  do  we  know  if  it’s  done”,    

ask    “how  do  we  know  if  it’s  good”.    

!~  Lane  Halley  @thinknow

Triangulate!Usability  testing  (lab)

Web  AnalyticsUnmoderated  

study

h/p://www.flickr.com/photos/hannahdonovan/5900445189/

Analysis  is  a  team  effort  

Research  is  a  team  sport  !De\ine  hypothesis  and  assumptions  together

Pick  the  best  methods  for  getting  data

Make  qualitative  research  a  habit  !Combine  different  data  sources  to  gain  insight  !Analysis  is  a  team  effort

Photo  by  Sean  Winters  h/ps://flic.kr/p/7bueZr

Photo  by  *Psycho  Delia*  h/ps://flic.kr/p/fetYwn

UX  is  everyone’s  business  !Understand  each  others  work\lows

UX  techniques  are  communication  tools  !De\ine  goals  and  care  about  data

Photo  by  *Psycho  Delia*  h/ps://flic.kr/p/fetYwn

😍  Agile  &  Lean  😍  !Working  on  products  !My  understanding  of  UX  

My  skill  set

Change  takes  time  !“24%  of    respondents  attributed  failing  agile  projects  to  an  opposing  company  culture  or  some  other  form  of  cultural  resistance.” !8th  Annual  State  of  Agile  Survey,  VersionOne,  2013

ResourcesAgile  and  UX:  Two  tastes  that  taste  great  together,  Lane  Halley,  UX  Week  2013,  http://vimeo.com/74944431  Sustainable  pace,  Agile  &  The  Big  Design  Refactor,  Jonathan  Berger,  Balanced  Team  Conference  2013,  http://design.pivotallabs.com/jpb/jpb-­‐balteam2013-­‐talk/deck/  Case  Study  of  Customer  Input  For  a  Successful  Product,  Lynn  Miller  (2005)  5  Users  every  Friday,  Tom  Illmensee  &  Alyson  Muff,  Agile  2009  Proceedings  Learning  to  play  UX  rugby,  Anders  Ramsay,  http://slidesha.re/GPfK0w  Beyond  Staggered  Sprints:  Integrating  User  Experience  and  Agile,  Jeff  Gothelf,  http://slidesha.re/9Pq3qb  Designing  the  user  experience  in  an  agile  context,  Johanna  Kollmann,  http://bit.ly/p3NmWI  Design  Pairing,  Samuel  Bowles,  UXLX  2012,  https://speakerdeck.com/shmuel/design-­‐pairing-­‐uxlx  Test  everything  you  got  regardless  of  its  polish  or  Jidelity,  Jeff  Gothelf,  http://bit.ly/n6qjTI  It’s  Our  Research:  Getting  Stakeholder  Buy-­In  for  UX  Research  Projects  ,  Tomer  Sharon  Introduction  to  Design  Studio  Methodology,  Will  Evans,  http://uxmag.com/articles/introduction-­‐to-­‐design-­‐studio-­‐methodology  The  KJ  Technique:  A  Group  Process  for  Establishing  Priorities,  Jared  M.  Spool,  http://www.uie.com/articles/kj_technique/  The  new  user  story  backlog  is  a  map,  Jeff  Patton,  http://www.agileproductdesign.com/blog/the_new_backlog.html  Collaboration  games:  http://gogamestorm.com,  http://innovationgames.com/resources/the-­‐games/