Post on 13-May-2015
description
Mark Lochrie, Klen Copic Pucihar, Adrian Gradinar and Paul Coulton
Designing Seamless Mobile Augmented Reality Location Based Game Interfaces
@marklochrie @_klen_ @adriangradinar @mysticmobile
Location Based Gameshttp://www.ingress.com/
Determining Locationhttp://www.found.co.uk/location-location-location/
Augmented Realityhttp://www.jewishartnow.com/2013/06/10/mapping-ararat/
http://www.youtube.com/watch?v=GryGuy3-ZIg
Vision Based AR
Sensor Based ARhttp://sync.nl/wp-content/postpics/f_3262.jpg
http://www.m-iti.org/node/1227
Reinventing Gothic Storytelling as a Location-Based AR Game
scARecrow Time Machinehttps://itunes.apple.com/gb/app/scarecrow-time-machine/id640062000?mt=8
Sensor Based AR !
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Issueshttp://vbacfacts.com/2012/01/22/confusing-math-misleads-women-on-uterine-rupture-and-mortality-risk/
Sensor Inaccuracies
Sensor Response Time
http://www.divineglowinghealth.com/wp-content/uploads/2013/05/Time_Management_Skills.jpg
Sensor Based AR !
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Advantages
Scaleabilityhttps://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-prn1/163413_479288597199_8388607_n.jpg
Absolute Positioning
http://www.pilote-virtuel.com/viewtopic.php?id=49359&p=2
Applying To A Game Scenariohttp://petapixel.com/2012/05/15/what-classic-video-games-would-look-like-in-the-real-world/
Design Approach
WiFi & Urban Areashttp://www.gizmodo.fr/2012/01/11/londres-se-dote-dun-gigantesque-reseau-wifi.html
Hot Spothttp://www.socialmediaforentertainers.com/wp-content/uploads/2011/08/Fotolia_30186172_Subscription_XXL_spotlight1.jpg
http://www.flickr.com/photos/glennwadsworth/5022882026/in/gallery-enochprattlibrary-72157630669063484/
QUESTIONS@marklochrie @_klen_ @adriangradinar @mysticmobile