Computational Documentary G4C

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An overview of interactive documentaries that have been influenced by games.

Transcript of Computational Documentary G4C

Learning from Games: The Case for Computational Documentary

Narrative as possibility space

Zbig RybczynskiNew Book, 1976

Zbig RybczynskiTango, 1981

Nintendo Narratives

Postlinear (or multiply-linear) aesthetics

Ian Flitman, Hackney Girl (2003)

http://www.blipstation.com

Lev Manovich & Andreas Kratky, Soft Cinema (2005)

http://softcinema.net

Marsha Kinder, Rosemary Comella, Kristy Kang, Scott Mahoy, Andreas Kratky, The Labyrinth Project

Pat O’Neill & Labyrinth, Tracing the Decay of Fiction (2002)

“database documentary”

Norman Klein & Labyrinth, Bleeding Through: Layers of Los Angeles 1920-1986 (2003)

“database documentary”

Florian Thalhofer, Korsakow System (2002-09)

http://www.korsakow.comhttp://www.cinerg.ca

Florian Thalhofer, Love Story Project (2003-07)

http://www.LoveStoryProject.com

Thalhofer & Mensing, 13terStock (2005)

http://13stock.thalhofers.com

Jonathan Harris, The Whale Hunt (2007)

http://thewhalehunt.org

Jonathan Harris, The Whale Hunt (2007)

http://thewhalehunt.org

Sharon Daniel & Erik Loyer, Public Secrets (2007)

http://vectors.usc.edu/issues/4/publicsecrets

Sharon Daniel & Erik Loyer, Blood Sugar (2009)

http://arts.ucsc.edu/sdaniel/bordertech

IDEPSCA & USC Annenberg, Mobile Voices (2009)

http://vozmob.net

http://yooouuutuuube.com

Blue Vinyl reinterpreted through Yooouuutuuube