Co-creation of a tourist experience enhanced by technology, in the context of a Living Lab

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Transcript of Co-creation of a tourist experience enhanced by technology, in the context of a Living Lab

ENTER 2015 Research Track Slide Number 1

Co-creation of a tourist experience enhanced by technology,

in the context of a Living Lab

David Guimont a and Dominic Lapointe b

a Living lab en innovation ouverte (Llio), Cégep de Rivière-du-Loup

and

b Urban & Tourism Studies Departement at Université du Québec à Montréal (UQAM)

Centre de recherche en tourisme et patrimoine

Canada

info@llio.ca

ENTER 2015 Research Track Slide Number 2

• Context and challenge

• Two layers of co-creation (as a goal / as a mean)

• Design of this action research (action vs

research POV)

• Preliminary results and next steps

ENTER 2015 Research Track Slide Number 3

Context and challenge• DMO of a rural area wishes to offer a better visiting

experience

• The DMO wants to innovate, or at least, catch the mobile tourism train !

• The DMO have no experience in the design of service by co-creation processes, and even less in co-creation processes supported by ICTs

• The DMO have no sufficient expertise to adress the fact that the tourist want to co-create is own experience

ENTER 2015 Research Track Slide Number 4

2 layers of co-creation

Co-creation as a mean:

• Co-design of the « technology enhancedtourist experience » in a living lab context

• With stakeholders(FaceToFace+web) and tourists(only web)

• Stakeholders learn how to co-create with eachothers and with tourists

Co-creation as a goal :

ENTER 2015 Research Track Slide Number 5

Experience

Typology Matrix

Linking Technology and

co-creation

Neuhofer & Al., 2013

The goal : a mobile assistant to discover the landscapes and villages;

helping to co-create and share your own experience

ENTER 2015 Research Track Slide Number 6

The mean : Co-creation

with stakeholders and users in a living lab

• Co-creation is a way to minimise the risks of elaborating

experiences that do not meet the needs of tourists or

that do not suit the host environments.

• ICTs have the potential to support co-creation and

enhance experiences.

• However, involving host populations, the public and

private sectors, with users (tourists) is not an easy task.

• Hence the interest of using the well-tried Living Lab

approach.

ENTER 2015 Research Track Slide Number 7

Living lab ?

o open innovation environments

o in real-life contexts with real users,

o in which user-driven innovation is fullyintegrated within the co-creation process

o by the close collaboration between users and other stakeholders such as business, researchinstitutes, and government

o in Public-Private-People Partnerships (PPPP) (Almirall and Wareham, 2008; Eriksson, Niitamo and Kulkki, 2005).

ENTER 2015 Research Track Slide Number 8

Living lab

ENTER 2015 Research Track Slide Number 9

ACTION SIDEActors involved in this action research

Stakeholders (PPP Partnership)

• Public actor : Living Lab (LLio) associated with two higher education institutions Implication of 2 researchers and 9 students

(2 from universities + 7 from our profesionnal school)

• Private actor : a local company in the field of ICT/web development.

• Population : the DMO and a group of its members (15 tourism producers).

• A steering commitee of the 3 stakeholders

• Co-creative workshops with a community of around 20 peoples

Tourists (users)• an online community comprising

over 20 tourists.

• conditions for the recruitement :

• experienced travellers

• having a smartphone or tablet

• speaking French.

• They have been recruited via social media.

ENTER 2015 Research Track Slide Number 10

ACTION SIDEThe co-creation process implemented for the research

FormIT methodology• Planning

• recruitment, kick off meeting (october 2014)

• Concept design• 3 workshops, 3 rounds of interactions

• Prototype design • 1st workshop…

• Innovation design

• Implementation / test (summer 2015)

• Second iteration

• Commercialisation

ENTER 2015 Research Track Slide Number 11

ACTION SIDEThe co-creation process implemented for the research

Expected results:

• A mobile app (beta version) to be made public in may

• Tested during the summer

• This app present points of interest and itinerary.

• The tourist co-create his itinerary or use those presented by the DMO or other tourists.

• He share his itinerary or vote or comment other’s.

Découvrir

Rivière-

du-Loup

ENTER 2015 Research Track Slide Number 12

RESEARCH SIDEGoals and methodology

• accompany and document this co-creation in an LL mode:

– to better understand the phenomena linked to co-creation in a virtual context.

– identify the factors which influence participation and the success of the co-creation process

– determine the factors that motivate, hinder or facilitate the participation of the users and various stakeholders.

– identify the success and failure factors in the recruiting and involvement of users, as well as the success factors in the achievement of the expected results.

• through observation, qualitative survey, interviews and a delphi.

ENTER 2015 Research Track Slide Number 13

Preliminary results

Gains :

• Concept for a mobile app to help discover the region’s POI (to be test during the summer)

• Development of knowledge and innovation/co-creation capacities

• Emulation : 3 spin off projects :

– A new module on the DMO’s web site

– 2 technology-enhanced activities at specific POI

ENTER 2015 Research Track Slide Number 14

Preliminary results

Challenges :

• Recruit and involve tourists (this is not a community that

already exists)

• How to make them interact efficiently?

• How to anchor the co-creation culture in touristscommunities?

• How to reconcile different views and expertises between the stakeholders

ENTER 2015 Research Track Slide Number 15

How to reconcile different views and expertises

Experience Typology

Matrix

Linking Technology and co-

creation

Neuhofer & Al., 2013

DMO

comfort zone

App developer

comfort zone

Project goal

ENTER 2015 Research Track Slide Number 16

Next steps

• Spring 2015 : App development

• Summer 2015 : beta test

• The second year (2015-2016) :

– analyze observation made during the first year in terms of the mobile application and co-creation process.

– reuse the virtual collaboration mechanisms that worked well, correct those that were deficient, and perform a transfer of continuous expertise with the various stakeholders.

– document the evolution of the stakeholder’s co-creation and innovation capacities.

ENTER 2015 Research Track Slide Number 17

GRAZIE, MERCI, THANK YOU !

david.guimont@cegep-rdl.qc.ca