Post on 30-Dec-2015
description
Civilization Strategy Cards
• The Strategy Card Phase is conducted at the beginning of each turn.
• One card is replenished or exchanged per turn.
• Strategy Cards are not usually revealed until they are completed.
• A few cards are kept until used and allow the player to “Draw Another Card.” These do not have to be revealed.
• Most cards have an Objective and Reward
• If the Objective is accomplished some time during the turn then it may be revealed during the Strategy Card Phase, replenished, and the Reward obtained.
• Any unwanted card can be exchanged during the Strategy Card Phase but must have been held for at least one round.
• Once a new era begins a player can only draw from the new deck.
• If a card awards a resource to the player then an appropriate unused resource chit is placed on a city and counts toward potential trade and monopoly calculations.
• The “Spy Mission” cards in the Modern Era require additional pieces (We use Laura Croft pieces from the card game)
Sequence of Play
1. Strategy Cards
2. Barbarians
3. Movement and Battles
4. Trade
5. Riot Checks
6. Production
7. Purchase
ObjectivePopulate Baffin
or Panay
RewardGalley
ObjectiveDefeat any
Ancient Army
RewardAssimilate Army
ObjectivePopulate 5 Regions
Reward2 Settlers
ObjectiveExplore and Replace No Encounter
RewardCoal City Card
ObjectivePopulate 4 Regions
RewardSettler
ObjectiveExplore and Replace NoEncounter
RewardIron City Card
ObjectiveEstablish Trade
with 2 Civilizations
RewardSpice Resource
ObjectiveDominateAustralia
Reward2 Galleys
ObjectiveBuild First
Wonder of Era
RewardImprovement
ObjectivePurchase FirstTechnology of
Era
Reward1 Free Technology
ObjectivePopulate 3
Regions
RewardSettler
ObjectiveBuild 4 Villages
in Africa
RewardGem Resource
ObjectiveExplore and Replace No Encounter
RewardMetals City Card
ObjectiveBuy 3 Cavalry and Get 1 Free
RewardCavalry
ObjectiveEstablish Village in Middle East
RewardOil Resource
ObjectiveCapture a
Village
RewardImprovement
ObjectiveFind 20 in Treasure
Draw Another Card
ObjectiveNegate Plague
Draw Another Card
ObjectiveDefeat an Advanced
Ancient Army
RewardAssimilate
ObjectiveExplore and Replace No
Encounter with a Free Village
RewardFree Village
ObjectiveDevelop
Iron Working
RewardIron Resource
ObjectiveDevelop
Horseback Riding
RewardHorse Resource
ObjectiveLet a
CivilizationPass Through
and Collect Toll of 20
Draw Another
Card
ObjectiveDiscover a
Minor Civilization
(Automatic Win)
Draw Another
Card
ObjectiveDevelopCurrency
Reward+20
ObjectiveDevelop
Philosophy / Literature
RewardLibrary
ObjectiveDevelop
Mathematics
RewardAdditional
CatapultObjective
Establish Village in No Encounter
RewardFree Village
ObjectiveLand on Nippon
and Discover Civilization
RewardFree Village
ObjectiveLand on
Greenland and Discover
Civilization
RewardFree Village
ObjectiveDevelop
Mysticism
RewardTemple
ObjectiveDevelop Code of Laws and Negate Riot
Draw Another Card
ObjectiveNegate Plague
Draw Another Card
ObjectiveDevelop
Construction
RewardAqueduct
ObjectiveDevelop
Construction
RewardColiseum
ObjectiveClear Jungle(with settler, 2 turns required)
Reward20 Income for 2 Turns
ObjectiveEstablish Village in Desert with
Irrigation
RewardFree City in
Desert
Objective Establish
Mining Village in Mountains
Reward10 Income per
Turn
ObjectiveBuy 3
Swordsman and Get 1 Free
RewardSwordsman
ObjectiveDevelopTrade /
Mapmaking
RewardAdditional Galley
ObjectiveControl
Java
RewardImprovement
ObjectiveRule Britania
Reward2 Navies
ObjectiveDefeat 2 MedievalArmies in Invasion
RewardAssimilate 1 Unit
ObjectiveDefeat 3 MedievalArmies in Invasion
RewardAssimilate All
Units
ObjectiveControl Gran Chaco and
Absorb Minor
Civilization
Reward3 Land Units
ObjectiveSettle Alpine
RewardWine Resource
ObjectiveControl Aleutia
and Absorb Minor
Civilization
Reward3 Land Units
ObjectiveHave a Unit
Retire and Join Village
RewardUpgrade Village
to a Town
ObjectiveControlYunnan
RewardSpice Resource
ObjectiveDevelop
Engineering
RewardUpgrade a
Village to a Town
ObjectiveControlIndus
RewardSpice Resource
ObjectiveDiscover
Gems
RewardGem City Card
ObjectiveDiscover
Coal
RewardCoal City Card
ObjectiveDiscoverMetals
RewardMetal City Card
ObjectiveCapture a
Village
RewardImprovement
ObjectiveDevelop
Education
Reward1 Free Technology
ObjectiveDiscover Treasure
Reward+20
ObjectiveNegate Plague
Draw Another Card
ObjectiveDevelop
Chemistry
RewardImprovement
ObjectiveEstablish a
Village in No Encounter
RewardImprovement
ObjectiveDevelop
Astronomy
RewardCaravel
ObjectiveDevelopChivalry
RewardAdditional Knight
ObjectiveDevelop
Feudalism
RewardCastle
Improvement
ObjectiveDiscover a
Minor Civilization
RewardCity
ObjectiveDevelop Banking
Reward+50
ObjectiveDefeat
Man-at-Arms
RewardAssimilate
ObjectiveEstablish a
Village in No Encounter
RewardImprovement
ObjectiveDevelop
Printing Press
RewardImprovement
ObjectiveEstablish Trade
Routes Overseas
RewardGalleon
ObjectiveDevelop
Navigation
RewardGalleon
ObjectiveDefeatKnight
RewardAssimilate
ObjectiveShare
Shipbuilding Secrets
(Share a space with another Galleon for one turn. Both Civilizations
gain reward.)
Reward2 Galleons
ObjectiveCause Plague(Play on a set of
players that allow a any unit to pass through a region)
Draw Another Card
ObjectiveCause Plague(Play on a set of
players that allow a Settler to pass through a region)
Draw Another Card
ObjectiveDefeat
Trebuchet
RewardAssimilate
ObjectiveClear Jungle(with settler, 2 turns required)
Reward20 Income / 2
Turns
ObjectiveEstablish Village in Desert with
Irrigation
RewardFree City in
Desert
Objective Establish
Mining Village in Mountains
Reward10 Income per
Turn
ObjectiveBuy 3 Infantry and Get 1 Free
RewardMan-at-Arms
ObjectiveCapture a
Village
RewardImprovement
ObjectiveEstablish Cities on 3 SeparateLand Masses
Reward2 Improvements
ObjectiveDefeat 2 Armies
in Invasion
RewardAssimilate 1 Unit
ObjectiveDefeat 3 Armies in Invasion
RewardAssimilate 2 Units
ObjectiveDestroy a Navy(Gain Conscripts)
Reward2 Fleets
ObjectiveEstablish Cities on 4 SeparateLand Masses
(Including Islands)
Reward3 City UpgradesVillage Town
Town City
ObjectiveHave a Unit
Retire and Join City
RewardUpgrade a
Town to a City
ObjectiveCommandeer
a Navy in Same Space (Destroy Cargo and Units)
RewardOther Navy
Switches to You
ObjectiveBuy 2 Infantry and Get 1 Free
RewardMan-at-Arms
ObjectiveDevelop
Steam Power
RewardTwo Ironclads
ObjectiveDevelop
LegislativeGovernment
RewardUpgrade a Town
to a City
ObjectiveFound a PirateColony on any
Island
Reward1 Free
Fleet and 2 Infantry
ObjectiveDiscover
Coal
RewardCoal Resource
ObjectivePlant
Vineyard
RewardWine Resource
ObjectiveCapture a Town
RewardImprovement
ObjectiveDevelopMedicine
RewardGain a
Second Hospital
ObjectiveHave a Unit
Retire and Join City
RewardUpgrade a
Town to a City
ObjectiveDevelop
Gunpowder
RewardTwo Infantry
ObjectiveDevelop
Industrialization
RewardTwo Artillery
ObjectiveDevelop
Nationalism
RewardCapital
ObjectiveEstablish a
Village in No Encounter
RewardImprovement
ObjectiveDevelop
Metallurgy
RewardTwo Cannon
ObjectiveDevelop
Economics
RewardStock Market
ObjectiveDevelopPhysics
RewardImprovement
ObjectiveDevelopCavalry
RewardTwo Cavalry
ObjectiveEstablish a
Level 5 Monopoly
Reward+60
ObjectiveDefeatedCavalry
RewardAssimilate
ObjectiveEstablish a
Level 4 Monopoly
Reward+40
ObjectiveAid to Foreign
Civilization
RewardSix Units
ObjectiveDefeatedInfantry
RewardAssimilate
ObjectiveDevelop
Metallurgy
RewardFrigate
ObjectiveDefeated
Artillery or Cannon
RewardAssimilate
ObjectiveAid to Foreign
Civilization
RewardSix Units
ObjectiveEstablish Cities on 3 SeparateLand Masses
Reward2 Improvements
ObjectiveDefeat 2
Modern Armies in Invasion
RewardAssimilate 1 Unit
ObjectiveDefeat 3
Modern Armies in Invasion
RewardAssimilate 2 Units
ObjectiveDestroy a Navy
RewardFree Fleet
ObjectiveNegate
Riot
Draw Another Card
ObjectiveEstablish Cities on 4 SeparateLand Masses
(Including Islands)
Reward3 City UpgradesVillage Town
Town City
ObjectiveHave a Unit
Retire and Join Town
RewardUpgrade
Town to a City
ObjectiveDestroy any Navy
RewardFree Fleet
ObjectiveDevelop
Computers
RewardInternet
ObjectiveDevelopFusion
RewardFusion Reactor
ObjectiveDevelopGenetics
RewardHealthcare
Complex
ObjectiveFound an Evil Lair on any
Island
Reward1 Fleet and 2
Infantry
ObjectiveDevelop
Combustion
RewardHighway System
ObjectiveDevelopRobotics
RewardSecond Mech
ObjectiveCapture a 3rd
Level City
Reward2 Improvements
ObjectiveDevelop
Flight
RewardSecond Biplane
ObjectiveDevelop
Advanced Flight
RewardAirport
ObjectiveDevelop
Space Flight
RewardTwo Cruise
Missiles
ObjectiveDevelop
Miniaturization
RewardSecond
Modern Armor
ObjectiveDevelopScientific Method
RewardResearch Lab
ObjectiveDevelop
Electricity
RewardSecond
Machine Gunner
ObjectiveDevelopFission
RewardNuclear Power
Plant
ObjectiveDevelop
Advanced Flight
RewardAircraft Carrier
ObjectiveDevelopSuper
Conductor
RewardSecond
Stealth Aircraft
ObjectiveEstablish a
Level 5 Monopoly
Reward+60
ObjectiveDevelopRocketry
RewardSecond
Rocket Artillery
ObjectiveDevelopRocketry
RewardJet
ObjectiveEstablish a
Level 4 Monopoly
Reward+40
ObjectiveDevelopRadio/TV
RewardTV Station
ObjectiveDefeatedInfantry
RewardAssimilate
ObjectiveDevelop
Electronics
RewardImprovement
ObjectiveDevelopPlastics
RewardSecond
Shopping Mall
ObjectiveDevelop
Mass Production
RewardTwo Tanks
Objective:Develop
Mass Production
RewardManufacturing
PlantSpy Mission:Assassinate
Advanced Unit
RewardD6X20 $
Spy Mission:Enter Capital of
other Civilization
(Spy moves undetected through other
civilization if D6<6 . The roll is required for
each movement.)
RewardD6X20 $
ObjectiveDefeated
Armor
RewardAssimilate
Spy Mission:Enter Capital of
other Civilization
(Spy moves undetected through other
civilization if D6<6 . The roll is required for
each movement.)
RewardD6X20 $
Spy Mission:Enter Capital of
other Civilization
(Spy moves undetected through other
civilization if D6<6 . The roll is required for
each movement.)
RewardReduce to
Village Spy Mission:Counter Spy
Mission
Draw Another Card
ESPIONAGEESPIONAGECounter
Spy Mission:Assassinate
Advanced Unit
RewardD6X20 $
Spy Mission:Double Agent -Turn over Spy
at Capital(Spy moves undetected
through other civilization if D6<6 .
The roll is required for each movement.)
RewardD6X10 $ and
Free Technology
Spy Mission:Enter
Metropolis of other
Civilization(Spy moves undetected
through other civilization if D6<6 .
The roll is required for each movement.)
RewardImprovement Spy Mission:
Enter OverseasMetropolis
(Spy moves undetected through other
civilization if D6<6 . The roll is required for
each movement.)
RewardD6X25 $
Spy Mission:Enter Overseas
Capital(Spy moves undetected
through other civilization if D6<6 .
The roll is required for each movement.)
RewardD6X25 $
Spy Mission:Counter Spy
Mission
Draw Another Card
Spy Mission:Counter Spy
Mission
Draw Another Card
Spy Mission:Enter
Metropolis of other
Civilization(Spy moves undetected
through other civilization if D6<6 .
The roll is required for each movement.)
RewardDestroy any Units
in Metropolis
SovietLipstickGun
ESPIONAGEESPIONAGECounter
Top Secret