Bluetooth Pacman

Post on 30-Dec-2015

32 views 0 download

Tags:

description

Bluetooth Pacman. Authors: Florian Matt & Mateusz Brożyna. Table of content:. Introduction to Problem Pacman rules & history Game assumptions Solution Labyrinth networking Bluetooth Life demo discussion. Problem introduction – old Pacman. Pac-Man - is a Japanese arcade game - PowerPoint PPT Presentation

Transcript of Bluetooth Pacman

Bluetooth Pacman

Authors:

Florian Matt & Mateusz Brożyna

Table of content: Introduction to Problem

Pacman rules & history Game assumptions

Solution Labyrinth networking Bluetooth

Life demo discussion

Problem introduction – old Pacman Pac-Man - is a Japanese arcade game

developed by Namco

it was released in Japan on May 22, 1980 developed by Toru Iwatani

It took over 18 months.

The original name was Puck man

Problem introduction – Pacman rules

1. Pacman – eats coins in the maze

2. next stage - when all dots are eaten

3. 4 ghosts trying to catch pacman

4. coins , "energizers”, fruits

5. New lives 10000 points

6. Up to 256 levels

Problem introduction - assumptions Two opponents fighting each other

Fight is in Labyrinth

Two types of coins are introduced Normal coins Bonus coins

Two modules of play: Client Server

Solution - Labyrinth Labyrinth – is represented as a two dimensional array

1 – represents wall 2,5 – represents coins3,4 – represents opponents 0 – represent empty space

Solution - Labyrinth Scalibility

New levels as a new files

New bonus coins as a new numbers

multi player can be introduced as a new numbers

Solution - networking There are two networking modules which can be choosen from

the main menu

Client – user mobile phone becomes a client which looks for a server

Server – client mobile phone becomes a server

Life demo

Please be patient game is being started

THANK YOU

Discussion - Questions?

Thank you for your attention!