Björn Sörensen Specialization Project ”Next-Gen” Game Character Modeling & Texturing

Post on 14-Jan-2016

37 views 0 download

Tags:

description

Björn Sörensen Specialization Project ”Next-Gen” Game Character Modeling & Texturing. gsCept 2007. Project Goals. ”Next-Gen” Game Character Modeling & Texturing. Learn to produce models and textures that are professional and aesthetically pleasing. - PowerPoint PPT Presentation

Transcript of Björn Sörensen Specialization Project ”Next-Gen” Game Character Modeling & Texturing

Björn SörensenSpecialization Project

”Next-Gen” Game Character Modeling & Texturing

gsCept 2007

”Next-Gen” Game Character Modeling & Texturing

gsCept 2007

Project Goals

• Learn to produce models and textures that are professional and aesthetically pleasing.

• Learn how to efficiently solve a given task at minimum risk and time

• Proficient character articulation knowledge

”Next-Gen” Game Character Modeling & Texturing

gsCept 2007

Problems?

”Next-Gen” Game Character Modeling & Texturing

gsCept 2007

Workflow

”Next-Gen” Game Character Modeling & Texturing

gsCept 2007

Workflow

”Next-Gen” Game Character Modeling & Texturing

gsCept 2007

Concept #1

”Next-Gen” Game Character Modeling & Texturing

gsCept 2007

Concept #2 Evolution

”Next-Gen” Game Character Modeling & Texturing

gsCept 2007

Concept #2 Evolution

”Next-Gen” Game Character Modeling & Texturing

gsCept 2007

Concept #2 Final

”Next-Gen” Game Character Modeling & Texturing

gsCept 2007

Result?

”Next-Gen” Game Character Modeling & Texturing

gsCept 2007

Questions?