Post on 30-Dec-2015
description
Synopsis
• Bogumil, Slavic warrior, seeks a great talisman which is hidden in the cold northern mountains called the Axe of Perun.
• While Bogumil is retrieving the axe-talisman, Perun, the god of thunder, has his wife kidnapped by the snake-god Veles.
• Veles, ruler of the underworld, steals her down to the depths of the underworld.
• Perun asks Bogumil to rescue her.
Objectives
• Rescue the wife of Perun from Veles.• Acquire the Axe of Perun talisman• Solve puzzles/kill enemies• Defeat mini-bosses
Features
• Platforming-puzzle-solving• Dynamic text which writes as you progress
and may hold clues for the current puzzle• Tile engine with multiple levels• Variety of enemies• Multiple weapons• Save/Checkpoint stones to mark progress• Weather effects and time of day
Challenges
• Puzzles revolving around platforming, and defeating enemies/mini-bosses.
• Some enemies include:
Testing Results
• Spear-Vaulting is easy to spam– we made it so the player must be moving left or
right before they can vault• Ledge grabbing was too restrictive– we changed the way grabbing works so that the
player can choose to let go of a ledge rather than having to continue climbing up.
• Our Controls were a bit screwy
Lessons Learned
• CTRL should never be the ‘attack’ key• Player knockback is a good thing• Never trust GameMaker’s variables