Post on 21-Jan-2015
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Connect and Engage Using New Touchstone Technology
Augmented Reality
2013 PRSA Digital Impact Conference
HELLO
LYNNE D JOHNSON
Content & Community Strategy Consultant lynne@lynnedjohnson.com @lynneluvah
What Is Augmented Reality?
We All Know About This
But What About This?
“AR augments the real world environment with virtual information improving people’s senses and skills.”
- Ronald Azuma, A Survey of
Augmented Reality
Why Should We Care?
The seminal promise of AR is as the touchstone technology allowing social networks, geo-based tracking, and the semantic web to converge. In its bridging of social channels with local search functionality in a mobile framework (SoLoMo - Social Local Mobile) has been where consumer adoption of these AR technologies has seen a lot of lift.
AR Enhances Mobile Experiences
“Annual revenues generated by mobile AR applications and services are expected to approach $1.5 billion by 2015, up from less than $2 million in 2010.” – Juniper Research
“More than 2.5 billion AR apps to be downloaded to smartphones and tablets per annum by 2017, with games accounting for the largest share of downloads.” – Juniper Research
How Is It Done?
Spectrum Of AR
http://youtu.be/IP5le6lZ_bw
Qualcomm Vuforia
And that’s only one software platform
Awareness: Explore The World Around You
http://youtu.be/7vfzkFfIK1U
Engagement: Kellogg’s Brings Cereal Boxes To Life
In celebration of the release of The Amazing Spider-Man movie, Kellogg’s & Marvel teamed up with Aurasma to bring more than 80 million Kellogg’s cereal boxes to augmented life.
http://youtu.be/B9f68Cl2sko
eCommerce: Converse Sampler
http://youtu.be/4NzB5Cb6HNk
POS: Home Depot In-Store
http://youtu.be/U2tR-A9PtW0
Lifestyle: Find A Job
http://youtu.be/TaHCH7iu79c
• Novelty • Interactive Storytelling • Increases Engagement • Virality • Metrics
Benefits Of AR For Brands
ROI Of AR For Brands • Start-up record label in China placed images with
markers around city • People held phones to markers to listen to songs
and read profiles of music artists • Loads of sharing of music on YouTube, Facebook,
and Twitter • More than half of total 14 bands sold out their
music • Won 2010 Gold Lion at Cannes in Direct Marketing
category
• Partnered with dabs.com/T3 magazine to offer 3D experience with Acer Aspire 5738D
• 70% of those who went to site chose to live the experience
• 13% purchased compared to industry average website conversion 0.5%
ROI Of AR • Launched VirtualVacay.com AR site to drive
bookings of 10 U.S. cities , supported by print media buy
• Put marker to screen to view 3D city, get weather, events, and other up-to-date info
• Interactivity included taking your picture to send to friends, making sounds to create actions like fireworks, or renaming the Hollywood sign
• Web traffic jumped 26%, bookings 36%, and loyalty program registrations 32%
• Marker wrist bracelet launched for web and Selfridges store window 3D experience
• Hold wrist marker up to camera on computer or in window display to try on watches
• In-store sales rose by 85%
But…
Barriers To AR Adoption
For Consumers
1. Ease of Use 2. Provide Utility 3. Engaging
Experiences
For Marketers and Communications Pros
1. Marketing Awareness Potential 2. ROI
What’s Ahead?
12% of Americans – about 21.6 million – would buy Google Glass if it were available in stores right now. – Forrester Research
We’ll Go From Devices
To Deviceless
THANK YOU