Post on 01-Feb-2016
description
Rite Publishing
Items Evolved:
Wordsmith (Design & Development):Steven D. Russell
Wordartist (Editor): Clay Fleischer
Illuminators: (Cover) Richard L. Biggs II (primary)
Open Domain (background)(Pencils and Inks): Richard L. Biggs II
(Colorist): Erik Rorrer
Visual Architects (Cover Layout): Hans Cummings
(Interior Layout): Steven D. RussellBased on the initial layout designs of Corey Graham
Special Thanks: to the other members of The Observance: Bill Collins, Perry Grosshans, David
Paul and Soren K. Thustrup
Playtesters: Steven Fulton, Miranda Gray, Mike Holt, Doug Hughes, Sean Middleton, Chris Olendorf,
Beth Stump
Dedication: To Nikole Garder: my sister, my mirror, my opposite. Though you may never
fully understand me, you have always supported me. Thank you.
Items Evolved: Oaths and Rite Publishing Copyright © 2008herein, as described in the Product Identity noticefrom Monte Cook’s Arcana Evolved, Copyright 2003, M
Gaming License Copyright © 2007 Wizards of the Coast.
Rite Publishing Presents
Items Evolved: Races and Classes
Wordsmith (Design & Development):
(primary)Open Domain (background)
Richard L. Biggs II
Hans CummingsSteven D. Russell
of Corey Graham
he other members of Bill Collins, Perry Grosshans, David
Miranda Gray, Mike Holt, Chris Olendorf, and
sister, my may never always
DDeessiiggnn NNootteess
Lore: Characters with Delve Into Collective
Memory or ranks in Knowledge (Magic) or other listed skills can learn more about a magic items background. When a character makes a successful check, the information listed in the lore section is revealed, including the information from lower DCs. Characters that gain an akashic class level or put a rank into the appropriate skill automatically reroll to learn more about themagic items background (This does not count against any uses per day)
OBJECT LORESIGHT: Is not a random generation, the designer chose carefully using the method below1.&2. Named NPC that appears in Rituals of Choice adventure path. 3. 4. &8. Canon NPC and Location that appears in a Arcana Evolved product. 9. A Generic NPC Name appropriate to the race represented as the item’s most famous owner in the Lore section.
Publishing Copyright © 2008 Steven D. Russell, “Some content included herein, as described in the Product Identity notice accompanying the Open Game License, comesfrom Monte Cook’s Arcana Evolved, Copyright 2003, Monte J. Cook, used by permission; Open
ming License Copyright © 2007 Wizards of the Coast. All rights reserved.
Races and Classes
Characters with Delve Into Collective Knowledge (Magic) or
can learn more about a background. When a character
information is revealed, including
haracters that gain an akashic class k into the appropriate skill
reroll to learn more about the(This does not count
Is not a random generation, the designer using the method below:
Rituals of
at
Name appropriate to the s most famous
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AArrmmoorr ooff HHaarrmm’’ss DDiimmiinnuuttiioonn Price (item level): +2 (12th)
Body slot: Body
Caster level: 9th
Aura: Moderate Abjuration (DC 16)
Activation: NA
Weight: -
This armor it is lined with a layer of soft black woven
reeds.
Lore: Delve Into Collective Memory, Knowledge
(magic/dracha)
DC 15: Countless sets of armor of harm’s diminution(“Vhira Svenlitrix” in Draconic) were created in “The Unknown West” of Pallembor and appeared into the Lands of the Diamond Throne when the dragons returned. Some were given as gifts by the dragons to the Observance and the Knights of the Diamond. They have seen a dramatic rise in use since a dracha warmain wearing this type of armor held his ground against the Beast of the North while defending Ui-Narath, the Steward of Navael.
Abilities: This armor grants damage reduction equal
to its armor bonus divided by 3. For example if the
armor worn grants a +7 armor bonus, it also grants
2/crystal (4/+5) damage reduction. If using the armor
as damage reduction variant rule, this ability stacks
with that damage reduction. When worn by a
warmain the damage reduction increases by
1/crystal (2/+5).
Prerequisites: Craft Magic Arms and Armor (earth’s
embrace).
Cost to Create: -
OBJECT LORESIGHT 1. It was created 1,201 years ago. 2. The last person to touch the object was Serntrag
of the Clave. 3. The last person to touch the object was a mojh. 4. The name of the creator of the object was
Krovacatharis the Seeker. 5. The creator of the object was a dragon. 6. The purpose of the object is to help you survive
in battle. 7. The object is made of steel and woven reads. 8. The object was created at Eremor Castle, “seat
of dragon magic”. 9. The most recent owner of this object was
D'reth'b. 10. The magical function of the object is (see
above).
AAtthhaammee WWeellll Price (item level): +1;
Body slot: - (held)
Caster level: 6th
Aura: Faint Transmutation (DC 16)
Activation: Special (see below)
Weight: -
This athame appears as a normal weapon with a silver-blue
sheen. If it is holding one charge, the sheen changes to a
green so dark as to almost be black; if it holds two charges
it changes to gold-red.
Lore: Delve Into Collective Memory, Knowledge
(magic/dangerous beasts/sibeccai)
DC 15: These weapons are known as “Izvor-veza”,translating to “bonded cistern” in the dead language of Sennes and “Ampar padir” or “reserve of the eldritch” in the language of Skaraven. Invented in the north, their production exploded in the lands of the harrid, after a gifted sibeccai mage-blade single handedly defeated a harrid and valkith raiding party. Abilities: This special property can only be applied to a athame. Your athame channels your touch spells and can hold two touch spell charges instead of one. Only one stored spell can be discharged at a time. You may still cast other spells while the athame holds charges.
Prerequisites: Craft Magic Arms and Armor (hand
of battle).
Cost to Create: -
OBJECT LORESIGHT 1. It was created 8 years ago. 2. The last person to touch the object was Serntrag
of the Clave. 3. The last person to touch the object was a mojh. 4. The name of the creator of the object was
Kleberen Liathes. 5. The creator of the object was a human. 6. The purpose of the object is to serve as a better
athame. 7. The object is made of steel and silver. 8. The object was created at Im-ruick Estate near
De-Shamod. 9. The most recent owner of this object was Narik
the Focused. 10. The magical function of the object is (see
above).
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BBrraacceerrss ooff tthhee SSttrruuggggllee Price (item level): 4,000 gp (7
th);
Body slot: Hands
Caster level: 7th
Aura: Minor transmutation (DC 21)
Activation: special see below
Weight: 1 lb.
These bracers have markings that change to match the
symbols of the cause of the wearer.
Lore: Delve Into Collective Memory, Knowledge
(magic/nobility and courtesy)
DC 15: A fanatical litorian champion had seventeen
pairs of these commissioned in Serathis. The first
was given as a gift to a member of the Order of the
Axe infamous for his paranoid and obsessive hatred
of giants and sibeccai. It is not known if this knight of
the axe and strange champion of freedom still
retains his bracers.
When worn, the markings match the symbols of the
owner’s cause and do not change until removed.
When you use Call or Imbue Weapon, you can
substitute an enhancement bonus for a weapon
special quality of equal value to the enhancement
bonus that would be given.
Prerequisites: Craft Magic Arms and Armor, Call or
Imbue Weapon.
Cost to Create: 840 gp (67 xp)
OBJECT LORESIGHT
1. It was created 8 years ago. 2. The last person to touch the object was Sir
Melechan Agelicson, “The Knight of Monsters.“ 3. The last person to touch the object was a
human. 4. The name of the creator of the object was
Kelberen Liathes. 5. The creator of the object was a human. 6. The purpose of the object is enhancing a
champion’s weapon. 7. The object is made of steel and a crystal. 8. The object was created at Im-ruick Estate near
De-Shamod. 9. The most recent owner of this object was
Tevgar. 10. The magical function of the object is (see
above).
CCllootthh ooff tthhee RRuunneeccaasstteerr’’ss RRoobbee Price (item level): 1,875 gp (6th)
Body slot: - (held)
Caster level: 14th
Aura: Strong Transmutation (DC 23)
Activation: special (see below)
Weight: -
This appears to be a piece of cloth torn from a garment
covered with silver stitched runes.
Lore: Delve Into Collective Memory, Knowledge
(magic/runes)
DC 25: The Cloth of the Runecaster’s Robe, known as “Dachrin Glyphcloth” in Faen, and “Pobon Yobolat “ or “Mark of the Flesh” in Draconic, were created when a Shuyarn (commonly called a rune angel) touched the cloth of robe that was a gift from the Observance of the Diamond Throne. The robe “tore but does not tare, is made from the thread but not of the cloth.” Even the spell object loresightreveals the nature of the robe and not the hem. The Shuyarn passes them on as gifts to various runethanes, runelords, runeblades, champions of runes, and runechildren throughout the Lands of the Diamond Throne.
Abilities:
You may use this to create one rune that does not count against your total of runes available. This causes the cloth to unravel becoming just useless thread.
Prerequisites: Craft Runic Item.
Cost to Create: 937 gp (75 gp)
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OBJECT LORESIGHT 1. It was created 1,862 years ago. 2. The last person to touch the object was Brianna
Neverhold. 3. The last person to touch the object was a faen. 4. The name of the creator of the object was Ka-
Rone. 5. The creator of the object was a giant. 6. The purpose of the object is to promote the use
of runes 7. The object is made with thread of silver. 8. The object was created at Mount Arathamis, The
Roof of the World. 9. The most recent owner of this object was
Tabriel. 10. The magical function of the object is (see
above).
CCrryyssttaall SShhaarrdd ooff SSppeellll EExxcchhaannggee Price (item level): 1,750 gp.
Body slot: -
Caster level: 17th
Aura: Strong Transmutation (DC 20)
Activation: Full-Round Action
Weight: -
As you look at this small splinter of blue crystal, you
think of a spell you know but do not have readied.
Lore: Delve Into Collective Memory, Knowledge
(magic/dangerous beasts).
DC 20: The crystal shard of spell exchange is often found on low servants of the kingdom of Skaraven. The verrik call them “Yibe Xaat” or “gift gem” and they are known as “Arsuelith Jayd” or “grain of one drop” in the language of Skaraven. These became infamous when the harrid airship Eldritch Hunter and its crew of mageblades made a daring midnight raid of the royal treasury at De-Shamod, Abilities: This crystal allows you to swap out any readied spell for any other spell you know. Once used, it crumbles to dust. Prerequisites: Craft Single Use-Item (modify
memory).
Cost to Create: 875 gp (70 xp)
OBJECT LORESIGHT 1. It was created 5 years ago. 2. The last person to touch the object was Tlilsang
of Epochs.
3. The last person to touch the object was a timeflayer.
4. The name of the creator of the object was The Red King.
5. The creator of the object was a harrid. 6. The purpose of the object is to access non-
readied spells. 7. The object is made of crystal. 8. The object was created at the Weeping Moon. 9. The most recent owner of this object was
Emygdia. 10. The magical function of the object is (see
above).
FFllaasshhbbaacckk CCrryyssttaall Price (item level): 300 gp (1st)
Body slot: -
Caster level: 3rd
Aura: Faint Transmutation (DC 17)
Activation: (as use of class ability)
Weight: -
This crystal creates an echo in your mind of the last
class ability that you used.
Lore: Delve Into Collective Memory, Knowledge
(magic)
DC 15: Called “Macilass” or “echogems” by the faen and “Xisha” (“déjà vu”) by the verrik, thousands of these crystals were made and given away by their creator during the 300
th festival of Remembrance.
Abilities: You gain one additional use per day of any racial or
class ability you possess, then the crystal cracks and
shatters.
Prerequisites: Craft Akashic Item (Delve the
Collective Memory).
Cost to Create: 150 gp (12 xp)
OBJECT LORESIGHT 1. It was created 52 years ago. 2. The last person to touch the object was Vethkar.3. The last person to touch the object was a verrik. 4. The name of the creator of the object was
Neverin. 5. The creator of the object was a mojh. 6. The purpose of the object is to accelerate ability
recovery. 7. The object is made of daelren crystal. 8. The object was created at the Akashic
Guildhouse of De-Shamod.
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9. The most recent owner of this object was Gealu Wordstar.
10. The magical function of the object is (see above).
MMaassqquuee ooff LLiivviinngg LLeeaavveess Price (item level): 2,160 gp (6
th);
Body slot: Face
Caster level: 3rd
Aura: Faint Divination (DC 17)
Activation: -
Weight: ½ lb
This appears to be a mask of live and growing emerald
foliage; it feels soft and vibrant to the touch.
Lore: Delve Into Collective Memory, Knowledge
(magic/nature).
DC 15: A small number of Masques of Living Leaves, known as “Dulilmair Folih” in Faen, were created for the Throne’s Eyes at the behest of their Speaker, who seems to have a gift for divining who would make good use of them. They gained notoriety when a giantess steward of a growing town left one behind for her successor after suddenly abandoning her stewardship to become a dark warden.
Abilities:
If you have the nature sense ability, you can
perfectly identify any magical beasts, elementals,
fey, ooze, or vermin. If there is a knowledge check
to be made in reference to that creature, you can
make that check untrained and gain a +3 insight
bonus to that check.
Prerequisites: Craft Constant Item (creature
loresight).
Cost to Create: 630 gp (50 xp)
OBJECT LORESIGHT 1. It was created 6 months ago. 2. The last person to touch the object was Qainel. 3. The last person to touch the object was a verrik. 4. The name of the creator of the object was Earral
Starspeaker. 5. The creator of the object was a faen. 6. The purpose of the object is to help identify
indigenous supernatural creatures. 7. The object is made of a living plant. 8. The object was created at Castle Vanguard in
the Giants’ Hold at Serathis.
9. The most recent owner of this object was Oia-Perren
10. The magical function of the object is (see above).
TTootteemm ooff PPoowweerr Price (item level): 1,400 gp (5th)
Body slot: -
Caster level: 7th
Aura: Moderate Transmutation (DC 19)
Activation: Standard (command)
Weight: 1 lb.
This inch-high pewter figurine takes on the appearance
of the nearest animal companion.
Lore: Delve Into Collective Memory, Knowledge
(magic/litorian).
DC 25: Called “Mbel Chawi” meaning “sign of power” in Litorian and “Latal Dastud” or “Power of the Companion” in Draconic, a rare few of these totems have made their way into Dor-Erthenos from the city of Serathis. Most have found their way into the wider world in the hands of a female litorian totem speaker who uses them as rewards for totem warriors who perform great services for the land.
Abilities:
Your DM chooses an ability score associated with
your animal companion. Once activated, you lose
all racial modifiers to this ability score, and instead
you gain a racial modifier equal to half your totem
warrior class level. This effect lasts for 20 rounds,
which do not have to be consecutive. Once its
magic is expended, the totem dissolves into
nothingness.
Prerequisites: Craft Single-Use Item (ability boost ,
lesser).
Cost to Create: 1000 gp (80 gp)
OBJECT LORESIGHT 1. It was created 1 year ago. 2. The last person to touch the object was
Catchpole Gavin Taverson. 3. The last person to touch the object was a
human. 4. The name of the creator of the object was
Lifekeeper. 5. The creator of the object was an akthar. 6. The purpose of the object is to give you the
power of your totem.
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7. The object is made of pewter. 8. The object was created in the ankheg burrows in
the Barrens of Serathis. 9. The most recent owner of this object was
Setena. 10. The magical function of the object is (see
above).
WWeeaappoonn ooff tthhee CCoonntteemmppllaattiivvee SSttrriikkee Price (item level): +2 (11
th)
Body slot: - (held)
Caster level: 6th
Aura: Faint Evocation (DC 17)
Activation: Swift (will).
Weight: -
This weapon appears unremarkable save for one piece
of ornamentation -- usually a colored tassel that
distracts the eye.
Lore: Delve Into Collective Memory, Knowledge
(magic/ceremonies)
DC 20: Known as “Jor-Raikern” in language of the giants, the sibeccai simply call these arms “rite weapons”. With the art of the ritual warrior no longer being such a closely held secret, more and more of these have begun to appear. These weapons recently gained a greater level of infamy when the human mistress of the steward of Khorl killed seven opponents in a single day with one at the city’s largest ceremonium.
Abilities:
A number of times per day equal to 1+ your Wisdom modifier, you may add your Wisdom modifier to your next attack roll. You must declare the use of this ability before you make the attack roll. If you are a ritual warrior you may also add half you ritual warrior level to the attack roll.
Prerequisites: Craft Magic Arms and Armor (spirit
of prowess).
Cost to Create: -
OBJECT LORESIGHT 1. It was created 2 years ago. 2. The last person to touch the object was Devara
the Devout: 3. The last person to touch the object was a
sibeccai. 4. The name of the creator of the object was Gar-
Yolarien. 5. The creator of the object was a giant.
6. The purpose of the object is to enhance to the attacks of a ritual warrior.
7. The object is made of steel and silk. 8. The object was created at the Sanctuary of
Forms. 9. The most recent owner of this object was
Minaval Pelledottir. 10. The magical function of the object is (see
above).
WWeeaappoonn ooff tthhee NNooccuuoouuss Price (item level): +1
Body slot: - (held)
Caster level: 6th
Aura: Minor necromancy (DC 18)
Activation: triggered
Weight: -
This weapon is made of rusted steel, and has a stylized
image of worms gnawing at the corpse of a beast along
its notched and worn form. It appears as if it might
break at any moment. It bears a mirrored rune on both
sides of the weapon (Knowledge: runes DC 15:
“nocuous”)
Lore: Delve Into Collective Memory, Knowledge
(magic/history).
DC 20: The weapon of the nocuous is called “Vallorian Bane” by common folk, but the vallorians have their own name for it: “Il Palitor”, which translates as “The Defiler.” There are only a hundred of these in existence since the Vallorians hired the Nightwalkers to seek them out and destroy them. The weapon gained its greater renown when a human mage-blade raided House Otherwise’s training ground of Harzahkite priests and destroyed its proto-flesh pit. Abilities: This weapon ignores any Vallorian living item’s hardness and any benefits to AC provided by Vallorian living armor. It also deals +1d6 additional points of damage per enhancement bonus of the weapon to the bearer of any Vallorian living object.
Prerequisites: Craft Magic Arms and Armor (bestow
curse).
Cost to Create: -
OBJECT LORESIGHT 1. It was created 52 year ago. 2. The last person to touch the object was Telthar
the Keeper.
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3. The last person to touch the object was a sibeccai.
4. The name of the creator of the object was Jaedyn Darksight.
5. The creator of the object was a faen. 6. The purpose of the object is to help defeat
Vallorians. 7. The object is made of rusted steel. 8. The object was created at the Brightborn School
in Ka-Rone. 9. The most recent owner of this object was Gared
Katrenson. 10. The magical function of the object is (see
above).
WWeeaappoonn ooff WWaarrddiinngg Price (item level): +2 (14
th);
Body slot: - (held)
Caster level: 9th
Aura: Faint Abjuration (DC 16)
Activation: Special (see below)
Weight: -
This weapon has beautiful a stylized crystalline
handguard that radiates a light blue aura.
Lore: Delve Into Collective Memory, Knowledge
(magic/sibeccai).
DC 15: These weapons are called “Chi-Meiloz“war-defender” in Giant and “Verdig Mes” or weapon” in Sibeccai. The creation of these was onlrecently discovered, and become quite the rage amongst the duelists in the city of Khorl. Their mfamous wielder is a male sibeccai supremely skilledin the twin steel fighting style. He is most renowned for a nighttime rooftop duel that led into a battleseven flights of evolved gargoyles -- in the morning their bodies littered the streets.
Abilities:
Once per round as an immediate action, you may
attempt to use this weapon to negate a single melee
attack made against you or someone within your
natural reach. You may not use this power to negate
a melee touch attack. This negation counts and
functions just like an attack of opportunity and mu
be declared before the result of the attack is know
You make an opposed attack roll; if you win, the
attack is negated. An unfettered gains a +2 insigh
bonus to this check.
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The last person to touch the object was a
The name of the creator of the object was
The purpose of the object is to help defeat
The object was created at the Brightborn School
The most recent owner of this object was Gared
t is (see
This weapon has beautiful a stylized crystalline
Delve Into Collective Memory, Knowledge
Meiloz” oror “shield
weapon” in Sibeccai. The creation of these was only recently discovered, and become quite the rage amongst the duelists in the city of Khorl. Their most famous wielder is a male sibeccai supremely skilled
e is most renowned for a nighttime rooftop duel that led into a battle with
in the morning
you may
attempt to use this weapon to negate a single melee
made against you or someone within your
You may not use this power to negate
s and
functions just like an attack of opportunity and must
be declared before the result of the attack is known.
You make an opposed attack roll; if you win, the
attack is negated. An unfettered gains a +2 insight
Prerequisites: Craft Magic Arms and Armor (magic
armor).
Cost to Create: -
OBJECT LORESIGHT 1. It was created 11 months ago. 2. The last person to touch the object was Vo
Tarran. 3. The last person to touch the object was a giant.4. The name of the creator of the object was
Haffren. 5. The creator of the object was a giant.6. The purpose of the object is to help you defend
yourself better. 7. The object is made of steel and crystal.8. The object was created at the Silver Anvil in the
Giant’s Hold of Serathis. 9. The most recent owner of this object was
Darhkath the Skilled. 10. The magical function of the object is (see
above).
Craft Magic Arms and Armor (magic
The last person to touch the object was Vo-
The last person to touch the object was a giant.The name of the creator of the object was Ern-
The creator of the object was a giant.The purpose of the object is to help you defend
The object is made of steel and crystal.The object was created at the Silver Anvil in the
of this object was
The magical function of the object is (see
IItteemmss EEvvoollvveedd:: RRaacceess aanndd CCllaasssseess
OPEN GAME LICENSE Version 1.0a
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9. Updating the License: Wizards or its designated Agents may publish updated versions of this License. You may use any authorized version of this License to copy, modify and distribute any Open Game Content originally distributed under any version of this License.
10 Copy of this License: You MUST include a copy of this License with every copy of the Open Game Content You Distribute.
11. Use of Contributor Credits: You may not market or advertise the Open Game Content using the name of any Contributor unless You have written permission from the Contributor to do so.
12 Inability to Comply: If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Open Game Content due to statute, judicial order, or governmental regulation then You may not Use any Open Game Material so affected.
13 Termination: This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days of becoming aware of the breach. All sublicenses shall survive the termination of this License.
14 Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable.
15 COPYRIGHT NOTICE Open Game License v 1.0a Copyright 2000–2005, Wizards of the Coast, Inc. d20 System Reference Document Copyright 2000-2005, Wizards of the Coast, Inc.; authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, and Bruce R. Cordell, based on original material by E. Gary Gygax and Dave Arneson.
Arcana Evolved Spell Treasury Copyright 2006 Monte J. Cook. All rights reserved.
Monte Cook’s Arcana Evolved Copyright 2005 Monte J. Cook. All rights reserved.
The Complete Book of Eldritch Might, The Book of Hallowed Might II: Portents and Visions, and Legacy of the Dragons Copyright 2004 Monte J. Cook. All rights reserved.
The Book of Hallowed Might Copyright 2003–2004 Monte J. Cook. All rights reserved.
Items Evolved: Races and Classes copyright 2008 Steven D. Russell