Analysis of Programming Language Vladimir Viies viis@ati.ttu.ee,viis@ati.ttu.ee Lembit Jürimägi...

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Transcript of Analysis of Programming Language Vladimir Viies viis@ati.ttu.ee,viis@ati.ttu.ee Lembit Jürimägi...

Analysis of Programming Language

Vladimir Viies viis@ati.ttu.ee, Lembit Jürimägi lembit.jyrimagi@gmail.com

Tallinna Tehnikaülikool 2014

Subject goals

• A student has to be able: - to associate tasks with a suitable

algorithmic language;

-to design a special purpose

algorithmic language and create

a compiler for it;

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Course structure

I moodul: Practice(translator design)

II moodul: Seminars(Comparision of the possibilities in different languages, include essay )

III moodul:Homework (create a compiler )

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Subject contents I

• Classification of algorithmic languages.

Universal and specific languages. Comparision of the possibilities of data types, sentences and intramodular data exchange in different languages (FORTRAN ,

PL/1, PASCAL,Assembler etc.). Data types and addressing in assembler language. Translators, their components and work principles. Art of translator design.

 

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Subject contents II

 

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Home task

• Compilator• Choose any procedural or object oriented programming

language (except C) or make up your own syntax.• Define vocabulary for the language using Flex (or any

alternative)• Define grammar rules for the chosen language using GNU

Bison (or any alternative). Example on C can be seen here: http://www.lysator.liu.se/c/ANSI-C-grammar-y.html

• Write enough functionality to be able to run one of the final tasks.

• To demostrate the newly created language, realize one of the given algorithms: For maximum points: Bubblesort 99-bottles-of-beer http://www.99-bottles-of-beer.net/

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Language design I

• A:• ·        Focus on one well known feature at a

time, (could be basic as data       type)• ·        Examine many alternative features

designed by others & choose the best, rejecting those that are inconsisten

• B:• ·        Choose specific application (logic,

financial, etc.)• ·   Keep design committee small• ·   Choose precise design goals

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Language design II

• ·        Release versions to small sets of interested people

• ·        Revise language definition• ·        Attempt to build compiler & write formal

language definition- semantics• ·        Revise language definition• ·        Produce clear and concise manual• ·        Provide "production quality" compiler

and wide distribution• ·        Write primers explaining language

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SQL Translator

Make up a language for specific area or task of your choice. An example and a possible choice is a language for managing library.Create a SQL translator using GNU Bison (or any alternative) to translate your made up language to SQL.Write a simple database interface for executing the translated SQL queries in a database.Set up a simple database to demostrate inserting and quering data in the made up language

TRANSLATION VS. INTERPRETATION I

• ·        Translation: program written for level n machine translated to level 1 machine

• ·        Advantages:  -statements decoded ONCE  -efficient execution

• ·        Disadvantages: -space consumption• ·        Interpretation: program written for level n

+ 1 is executed on level n machine• ·        Advantages: -space conservation• ·        Disadvantages:   -execution

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TRANSLATION VS. INTERPRETATION II

• TRANSLATORS• ·        Compiler: high level-> machine• ·        Assembler: one to one, assembly ->

machine• ·        Loader: relocatable version of machine

code -> machine code• ·        Link editor: combines collections of

relocatable programs -> single relocatable machine program

• ·        Pre-processor: extended language -> standard language

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TRANSLATION VS. INTERPRETATION III

• INTERPRETER

• ·        Fetch op code• ·        De-code op code• ·        Fetch necessary operands

• ·        Branch to primitive (OPk)

• ·        Then repeat until the end of the program

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Criteria for Language ( seminar)

Criteria for Language Design Evaluation  • 1. efficiency (translation and execution)

2. simplicity (readability and writability) 3. orthogonality

4. definiteness (syntax and semantics) 5. reliability

6. program verification (correctness)

7. abstraction facilities (data and procedural) 8. portability

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Points

max

• Practice x 10 ----------20p(12+8)• Seminar x 2 -----------10p(+10essay)

• Homework 1 -----------20p(translater)

• Written examination--50p

(include test max10p)

Permission to examination

min 10pract + 10test +10sem/hom

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LANGUAGES TREE

Significant Language Features I

• Simple to learn • Machine Independent • More natural ways to express

mathematical functions • Problem orientated language • Remains close to and exploits the available

hardware • Efficient execution • Ability to control storage allocation • More freedom in code layout

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Significant Language Features II

• · Loops • · Input from the keyboard • · Menu Driven Applications • · System Commands • · Structured Programming • · Subroutines • · Built-In Functions • · User-Defined Functions • · Arrays, sorting, and searches

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Algorithmic language for describing Processes Imperative  (most computation work done in assignment statements)Block & procedureLexical scope C               Algol lexical scope

What is an "Algol-like" language?

PSEUDO LANGUAGE I

• KEELES LUBATUD KASUTADA:•  • x = y; OMISTUS• x = x○y; BINAARNE• x = □x; UNAARNE•  • x=x+1 x= succ(x) pred (x)

LIHTSUSTUS

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PSEUDO LANGUAGE II

• GOTO M BR M• JMP M • • IF x◊y THEN GOTO M x,y € {A} A-täisarvude hulk• CMP x,y• B ii M  • ii€(NE,EQ,GT,LT,GE,LE) •  •  • CMPB X,Y X,Y € {C} C-tähestiku sümboli

hulk• B cc M • cc€(NE,EQ,..........) spetsiaalfunktsioonid

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PSEUDO LANGUAGE III

• If you compare the form of the IF statement above with the as-• sembler code that must be produced, you can see that there

are certain actions associated with each of the keywords in the statement:

• IF: First, get the condition and issue the code for it.• Then, create a unique label and emit a branch if false.• ENDIF: Emit the label.• These actions can be shown very concisely if we write the

syntax this way: • IF• <condition> { Condition;• L = NewLabel;• Emit(Branch False to L); }• <block>• ENDIF { PostLabel(L) }

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PSEUDO LANGUAGE IV

• NÄIDE 1(Pascal)• IF ( tingimus) THEN lause1;• ELSE; lause2;• if: if !(tingimus) then goto else;• then: lause1;• goto endif;• endif: programmi jätk

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PSEUDO LANGUAGE V

• NÄIDE 2(C)•  • DO lause1; lause2;....lauseN;• WHILE avaldis;•  • do : lause1; lause2;....lauseN;• check : avaldise arvutus;• while : if not avaldis goto do;•  

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If-then/else or case design issues

 

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·        What type of selector expression?·        What types of case labels? ·        Can you branch to case labels from outside?·        Mutually exclusive labels?·        Exhaustive label case coverage?

Loop design issues

•           What type of values may loop variable assume?

• ·        Complexity of loop expression?• ·        How often is loop variable

checked against final value?• ·        Can loop variable be assignment

inside loop body?• ·        When evaluate stopping

expression?• ·        Transfer permitted outside loop?• ·        Scope of loop variable?

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Exercise 1

• Your assignment are to select 3 of the languages (set of languages) and evaluate its standard implementation. You are to assign the language a grade (1 through 8) for each criterion point listed below and to provide written justification for your rating.  This set of languages is to include at least the following:  Fortran, Cobol, PL/I, Pascal, C, C++, Ada, Lisp, Smalltalk, Basic, Modula-2, Algol, APL, Snobol, Icon, Prolog, Simula, Scheme, Eifel, Oberon, Visual Basic, Visual C++, Perl, Java, Delphi, HTML

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Excercise 2

• LOOP: DO WHILE (FLAG = 0); PUT SKIP DATA('HELLO WORLD!'); END LOOP; END HELLO;  

• ******Ouput for Hellow World 

WRITE(6,*)'Hello world' STOP END• class HelloWorld { public static void

main(String args[]) { System.out.println("Hello world!"); }}

• #include<stdio.h>

 main()

{ printf("Hello World"); }

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Test task example

• Write an interpreter for the calculator language defined below. You may assume that there are no operator precedence rules if you wish. expression::= operand [ operator operand]. operand ::= 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 operator ::= + | - | * | /   You may use any language you wish to do this . You will need to turn in a clearly commented source listing of your program.  

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Tagasi

Täname, et läbisid kursuse!Jätka ainete omandamist tarkvaraainete plokist!

Thanks for Your attention!

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