Post on 08-Apr-2016
description
ALGORITHMIC JOURNAL
CARLIN LYON (637315)
ABPL30048 STUDIO AIR
2015 SEMESTER 1
TUTORIAL 11
TUTOR: CAITLYN
WEEK 01 TASKS
TitleTable of ContentsTask 01 _ LoftingTask 02 _ Triangulation
01020304
TABLE OF CONTENTS
WEEK 01 TASKS
TASK 01 _ LOFTING
WEEK 01 TASKS
3 Curves
4 Curves
2 Curves
TASK 01 _ TRIANGULATION
Topography
Metaball
WEEK 01 TASKS
TASK 01 _ TRIANGULATION
Populate 3D
WEEK 01 TASKS
TASK 02 _ CURVE MENU
These were fairly straight forward translative exercises
from curves, to points, to cross section curves, to
lofting. The only difficulty was in making sure the
cross section curves were parallel and didn’t cross.
I found that the order in which I drew the curves
affected that.
This exercises required an arrayed curve which was then offset all together. It was interesting to note that you had to set the planes to each curve to ensure that they were offset in the same direction together. I like this tool as it differs from rhino which only offsets one curve at a time, as it is not able to define so many planes at once.
WEEK 01 TASKS
TASK 02 _ CONTOURS
This was one of my least successful attempts at BoxMorph, where Grasshopper tried to panel my
mesh over boundaries that were incorrect. I found that when I corrected the attachments between the
commands, that the parameters were reset to the boxes along the curve
WEEK 02 TASKS
I finally succeeded by moving my number slider to directly connect to SBox which allowed me to control
the side of each panel, and where the boundaries of each box was.
WEEK 02 TASKS
Panellising curves
through their
intersecting planes
WEEK 02 TASKS
Translating curves and
surfaces to planes
WEEK 02 TASKS
TASK 02 _ CURVES AND INTERSECTIONS
Populating Spheres
This was an enjoyable exercise as it was fairly easy to track the mathematics of each step. I also found that I followed the relationships for example between the two sphere diameters. Over the past few tutorials, and particularly with this one I have also come to appreciate the value of the number slider, which so easily can alter the density, frequency or severity of certain commands, while still mainting the over rule set - very evident in the aesthetics.
WEEK 02 TASKS
TASK 03 _ LISTS
WEEK 03 TASKS
WEEK 03 TASKS
TASK 03 _ PATTERNS
Pattern Change
Pattern Change Pattern Change
Scale Change
WEEK 03 TASKS
Scale ChangePattern Change
Pattern ChangeScale Change
Here I started to play with
rules, where I had a pattern of
True
False
False
False
True
True
False
WEEK 03 TASKS
TASK 03 _ PATTERNS
WEEK 03 TASKS
Having played with the parameters of the number sliders, I’m starting to understand the relationship of each command type to the overall geometry.
Changing the curve divisions affects how many cells or items there are on each the line, as they ‘sprout’ from each of the division points along the curve.The Circle and subsequent Divide commands affect the diameter of each segment.The graph mapper for the range affects, height, tightness and curved profile of each of the segments.
TASK 02 _ CASE STUDY
WEEK 04 TASKS
TASK 02 _ FRACTAL
WEEK 04 TASKS
TASK 02 _ FRACTAL
WEEK 04 TASKS
TASK 03 _ TREE
WEEK 04 TASKS
WEEK 04 TASKS
TASK 03 _ TREE
WEEK 04 TASKS
WEEK 04 TASKS
TASK 03 _ TREE
WEEK 04 TASKS
WEEK 04 TASKS
TASK 04 _ FIELDS
WEEK 04 TASKS
WEEK 05 TASKS
TASK 04 _ EVALUATING FIELDS
WEEK 05 TASKS
WEEK 05 TASKS
TASK 04 _ IMAGE SAMPLING
WEEK 05 TASKS