. TECHNOLOGY. RE/Think HR November 10 1 PM CET IN LEARNING

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. TECHNOLOGY.

RE/Think HR November 10 1 PM CET

IN LEARNING

OPENINGMartin KuncDEVELOR Czech & Slovakia

The Future of Learning, Megatrends and Technology in Learning

MEGATRENDS AND WORLD EVENTS SHAPE OUR REALITY

The need for online learning surges, but still, almost nobody completes such courses.What can we expect from technology then?

FULLY INDEPENDENT LEARNING? IT STINKS!

✔ BLENDED LEARNING

✔ CONSCIOUS APPROACH IN THE SELECTION:▪ WHAT IS THE PURPOSE?

▪ WHAT ARE THE OPTIONS?

▪ HOW TO SELECT?

▪ HOW TO IMPLEMENT?

TECHNOLOGY & HUMANS

© COPYRIGHT. All rights reserved. DEVELOR INTERNATIONAL

FINISHSTART

INDIVIDUALEFFORT

TRAINERSUPPORT

THE LEARNING JOURNEY

PERFORM

REACTION

BEHAVIORRESULTS

LEARNING

REINFORCE

AWARE

LEARN

PRACTICE

IMPLEMENT

COMMIT

WHERE MOST COMPANIES FOCUS

WHAT IS USUALLY ASSUMED

WHAT IS THE MOST IMPORTANT

© COPYRIGHT. All rights reserved. DEVELOR INTERNATIONAL

FINISHSTART

INDIVIDUALEFFORT

TRAINERSUPPORT

THE LEARNING JOURNEY

PERFORM

REACTION

BEHAVIORRESULTS

LEARNING

REINFORCE

AWARE

LEARN

PRACTICE

COMMIT

Official commu-nication

Program landing page

Assessment

Applic-ations

Follow-up

microlearning

Pre-work (read/w

atch)

(v)ILT courses

Social learning

Job aids

On-demand elearning

Business Simulatio

n

IMPLEMENT

On the job

coachig

(v) ILT workshop

PAS

Re-assessment

TALK SHOW

How Does Technology Shape Corporate Learning?

Lukas JakubickaAssociate Director - Talent Optimization AT&T

Zsolt PozvaiCEO DEVELOR

CASE STUDIESJana PollakovaAmundsen LeadershipStory & Game Based Learning Driven by Technology

Reka Greff360 Feedback User Experience Enhanced by Technology

Bartek WrzosekThe Impossible ProjectTechnology In Large Scale DC

Marcin KraszewskiUsing Escape Game As an AC/DC Tool

Reka GreffStory Driven Learning with EdApp - Time Travelling Leader

CASE STUDY #1 Reka GreffDEVELOR International

Story Driven Learning by Ed App - Time Traveling Leader

ASPECTS TO CONSIDERGuides through the

entire learning process

Tracks participant’s progress

Different content for different groups

Contents launched at various times

Same content – different languages

Easy reporting & course analytics

Easy to use for participants

Various types of contents

Gamification

Social learning

Assignments & feedback

Easy course authoring

EdApp is an award-winning all-in-one Mobile

LMS & Content authoring tool.

Developed specifically for mobile application

– learning anytime, anywhere - by the help of

engaging microlearning materials.

WHAT IS EDAPP?

SPECIAL FEATURES

UNIQUE MOBILE LEARNING EXPERIENCEThe mobile app gives participants a modern learning experience completed with gamification and real rewards.

USER & COURSE MANAGEMENT

The suit of administration tools gives full control and flexibility for managing courses and participants.

VARIOUS CONTENT TYPES

The professional content editor enables to design engaging content, using the latest methods and technologies.

SPECIAL FEATURESVARIOUS CONTENT TYPES

The mobile app gives participants a modern learning experience completed with gamification and real rewards.

USER & COURSE MANAGEMENT

The suit of administration tools gives full control and flexibility for managing courses and participants.

UNIQUE MOBILE LEARNING EXPERIENCE

The professional content editor enables to design engaging content, using the latest methods and technologies.

WHAT DO WE USE IT FOR?✔ Support an entire Learning Journey

✔ Independent, asynchronous knowledge transfer

✔ User/group management

✔ Course management

✔ Analytics & reports (progress review)

✔ Gamification

✔ Social/Peer Learning

❖ Online team building games

❖ Learning home page

A STORY-BASED LEARNING PROGRAM

TIME TRAVELLING LEADER

STRESS & EXHAUSTION

TEAM BELONGING

PSYCHOLOGICAL SAFETY

PERFORMANCE MANAGEMENT

COMMUNICATION OVERLOAD

A story-based, fully online learning program, covering 5 major leadership challenges.

INDEPENDENT PROGRAM

„DRIVEN BY THE STORY”

INDEPENDENT PROGRAM STRUCTURE

1. Program Launch Via E-mail

Including a course teaser video

2. Installing the Application

START OF THE PROGRAM

In a few simple steps, participants download the program application and are ready to start the program.

5 TOPICS, FOLLOWING A STORY-LINE CLOSING OF THE PROGRAM

Reinforcement by Rapid refresh

At the end of the program – as the last element – we use a so-called rapid refresh test to summarize and reinforce the knowledge learnt.

1. Stress & Exhaustion

2. Team Belonging

3.Psychological Safety

4.Performance Management

5.Communication Overload

STRUCTURE OF A TOPIC1. INTERACTIVE CASE STUDY

During the case study participants learn about the actual challenge of the Time Travelling Leader and work on the solution through guided questions.We work with modern microlearning methodology using ✔ video scripts✔ interactive learning elements ✔ social learning

Length: ~10 min

After completing the case study, participants can automatically move to the solution lesson. In this short lesson we ✔ reveal the solution for the case study challenge✔ give practical tips to implement in their daily operation✔ test their knowledge by quick and playful questions at the end of the

lesson.

Length: ~10 min

2. SOLUTIONS

Reinforcement by Rapid RefreshTopic #5

Topic #4Topic #3

Topic #1

PROGRAM STRUCTURE w/ WORKSHOP SUPPORTProgram Launch Via E-mail

3.Psychological Safety

4.Performance Management

5.Communication Overload

1. Stress & Exhaustion

Kick-off meeting /60 min, online/ Installing the Application

A 60 min online session about the program goals, structure and timeline.

Topic #22. Team Belonging A 120 min online session in small

groups to process and implement the learnings covered by Topic 1-2 of the story.

Workshop 1 /120 min, online/A 120 min online session in small groups to process and implement the learnings covered by Topic 3-4 of the story.

LENGTH: ~ 8 weeks

Workshop 1 /120 min, online/

APPLICATION SUPPORT PROGRAM

„DRIVEN BY THE TRAINING”

TTL AS HOME ASSIGNMENT AFTER A TRAINING

Launch of the Leadership Academy Program

TRAINING #1

LENGTH: ~ 12-16 weeks

TTL as home assignment

TRAINING #2

TTL as home assignment

TRAINING #3

TTL as home assignment

Closing event

Reinforcement by Rapid Refresh

We put special emphasis on the practice and application support after each training course. Instead of traditional static follow-up materials, the related story elements and cases can be used as follow-up application support activities after a training session.

TTL AS COMPLEX FOLLOW-UP PROGRAM

Leadership Academy Program

COMPLEX, STORY-BASED FOLLOW UP

In order to make the learning long-lasting, in case of a series of training programs or Leadership Academies the whole story can be linked to the development program as a complex follow-up package.

BENEFITS OF THE PROGRAM

✔ BETTER COMPLETION RATE✔ INCREASED ENGAGEMENT✔ KNOWLEGDE-TRANSFER & REINFORCEMENT ✔ FITS TO THE SHORT ATTENTION SPAN /BITE-SIZED/✔ FLEXIBILITY✔ MODERN & PROFESSIONAL VISUAL APPEARENCE

EdApp is an award-winning all-in-one Mobile

LMS & Content authoring tool.

Developed specifically for mobile application

– learning anytime, anywhere - by the help of

engaging microlearning materials.

TECHNOLOGY BEHIND - EDAPP

Learn more Story Driven Learning by EdApp and Time Traveling Leader Program

Contact us

CASE STUDY #2 Bartek WrzosekDEVELOR Poland

The Impossible Project - How to Use Technology to Manage Large Scale Development Centre

Imagine a HR challenge in front of you…Company is starting organisational changes – new stucture and leadership responsibilitiesYou are preparing assessment proces for all your managers but…• Its pandemic time – no offline! • You have 400 managers to be assessed• They are located across whole country• Deadlines are tight:2 weeks for preparation3 weeks fo the assessments5 competenciesComplete results report 2 weeks later

1. To assess competencies of 400 managers countrywide

Prepare for a change in organisation

1 2 3Project goals

Aid personal development

Project in numbers

• 372 particpants

• 2 weeks for preparation

• 3 weeks fo the assessments

• 5 competencies

• Complete results report 2 weeks later

Develor resources:1 Project Leader1 Oraganisational assistant14 Asessors

Its enough?

Is not! We needed also „some” digital help:)

DNA of the project - methodology

30 min simulation exercise online

30 min structured interview

2-3 h True Manager simulation

Booking system

Feedbacks Reporting

system

DNA of the project - methodology

30 min simulation exercise online

30 min structured interview

2-3 h True Manager simulation

Booking system

Feedbacks Reporting

system

Automatic booking system• Putting in assessors availability

via Teams Callendar

• Participants to choose the date

• Instruction to the exercise sent exactly 24h before the meeting

• Changing availability/switching assessors easily without messing participant’s experience

• HelpDesk duty hours needed

Managing 100+ meetings/week

DNA of the project - methodology

30 min simulation exercise online

30 min structured interview

2-3 h True Manager simulation

Booking system

Feedbacks Reporting

system

Gamification

DevelopmentX-TENDED LEARNING

RankingDynamic

business story

Based on leadership models

Instant feedback

Individual report

Access 24/7

Library

Simulations, videos, phonecalls etc.

Gathering points

Live a month of a leader life

Manage the callendar

Manage emails

Care for your team

Give feedback and run critical conversations

Manage KPI’s

Individual and group reports at the end

1. Who started/how much time spent in game/who finished.

2. Total points reached – easy to identify top performers.

3. Competence assessment of each participant

DNA of the project - methodology

30 min simulation exercise online

30 min structured interview

2-3 h True Manager simulation

Booking system

Feedbacks Reporting

system

Individual reports

• Quantitive results• 3 top / low behaviours• Qualitative feedback –

recommendation• 70/20/10 action plan template

Dynamic group report (no ppt needed)

70/20/10 aid book + „How to” video tutorial

FEEDBACK – no time for 1:1’s!

An implementation support tool to reinforce the learned skills and knowledge in a safe environment.

Part of a Blended Learning process as an add-on to traditional learning formats.

An competence assessment tool tool.

OTHER AREAS OF APPLICATION of TRUE MANAGER

Great for leadership skill development

Follow up for internal development processes, summer time development, motivational bonus

Leadership academy run by DEVELOR, part of implementation support.

Learn more How to Use Technology to Manage Large Scale Development Centre

Contact us

CASE STUDY #3 Jana PollakovaDEVELOR Czech & Slovakia

Leadership Inspired by Amundsen Online - Story & Game-Based Learning Driven by Technology

TRAINING PROGRAM IN A NUTSHELL

GAME- AND STORY BASED TRAINING

PARTICIPANTS IN 2 TEAMS

COMPETE IN CONQUERING SOUTH POLE + SAFE RETURN

MANAGE MULTIPLE LEADERSHIP CHALLENGES

▪ THEORY MODULES▪ VIDEOS/ MOVIE▪ EXERCISES▪ JOURNEY SIMULATION/

BOARD MOVEMENT

ONLINE VERSION AND INNOVATIVE FEATURES

Journey simulation

Some training elements amended

Some game-based cut

into half to be time-efficient

Resources: money, dogs, food

Pre-work and Post-work

2-DAY VERSION2 x 6 hours3 + 3/ day1 hour lunch break

PREPARE PARTICIPANTS FOR WORK IN MIRO

Learn more Story & Game-Based Learning Driven by Technology

Contact us

CASE STUDY #4 Marcin KraszewskiDEVELOR Poland

Using Escape Game as an Assessment nd/or Development Tool

Why escape room?

• Exciting• Challenging• Difficult• Going trough

is the only prize

• Funny• Engaging• Creative• Sth different

What if we can make our development more like this?

Large Scale Assessment Centre for PwC• Recruiting entry level auditors• 5 editions in following years• Rollouts to another entities

CV’s Screening, tests

Escape Room +

simulation exercises

Final decision

ONLINE OF OFFLINE?BEFORE THE PANDEMIA AFTER…

Engaging story with a twist

Jacek „Shadow” SzadowiakCEO NanoShadow

Miranda JozekCEO SpaceEXP

XavierXeno Artificial Virtual Intelligence Engaging

Receptionist

FUNCTIONALITIES

FUNCTIONALITIES

FUNCTIONALITIES

FUNCTIONALITIES

Other applications

Recruitment Onboarding Development

Training Teambuilding

Learn more Using Escape Game as an Assessmentand/or Development Tool

Contact us

CASE STUDY #5 Reka GreffDEVELOR International

DEVELOR 360 Feedback - User Experience Enhanced by Technology

A MODERN 360° FEEDBACK SYSTEM SHOULD BE…

Easy to use for allValuable

Visually appealing Online

SecurityMobile-friendl

Technical Support

Cost effective

TailoredFlexible reporting

Project Setup Review and Approval

Data Collection

Data Processing Presentation Close &

Archive

▪ 100% tailored questionnaire in multiple languages

▪ Review and approval of the questionnaire & evaluation matrix by HR in the system

▪ All communication handled from the system

▪ Simple and quick, online implementation

▪ Continuous progress review and reporting▪ Modern, visually appealing user interface and reports

▪ Individual, team and company reports▪ Ready-made supporting tools: structured coaching sheet & action plan sheet to support the

conscious, target-oriented individual development

▪ GDPR-compliant data management

DEVELOR 360 SPECIFICS

EVERYTHING IS IN ONE PLACE, WITHIN ONE CLOSED SYSTEM

Learn more

DEVELOR 360 Solutions

Contact us

Lukas JakubickaAssociate Director - Talent Optimization AT&T

Opinion Discussion

How Does Technology Shape Corporate Learning?

Zsolt PozvaiCEO DEVELOR

Case Studies

How DEVELOR Uses Technology To Deliver ValueJana PollakovaAmundsen LeadershipStory & Game Based Learning Driven by Technology

Get in touch with the speakers

Reka Greff360 Feedback User Experience Enhanced by Technology

Bartek WrzosekThe Impossible ProjectTechnology In Large Scale DC

Marcin KraszewskiUsing Escape Game As an AC/DC Tool

Reka GreffStory Driven Learning with EdApp - Time Travelling Leader